|Effect||Deal fifteen physical ice, holy, and non-elemental attacks to one enemy, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, grant the user Twin Element Mode III, and enter Rebel Rune Knight Mode.|
Twin Element Mode III
Using an ice or holy ability as the next action temporarily grants the user a moderate Empowered Infusion for the same element as the ability that triggered it.
Rebel Rune Knight Mode
While in Sync Mode, cause ice and holy abilities used by the user to temporarily change the user's critical hit chance (to 25%, 50%, 75%, then 100% at rank 4), and cause every second ice or holy ability used by the user to increase the damage of the user's ice and holy abilities a large amount for one turn.