|
Name |
Effect |
 |
Evil Smash |
Deal six physical dark and non-elemental attacks to one target, dealing more damage each time the ability triggers, and deal a moderate to very small amount of damage to the user proportional to their max HP. Damage dealt to the user decreases depending on the number of times they've triggered this ability. |
Sync Requirements |
Darkness Ability |
 |
Evil Gate |
Deal three physical dark and non-elemental attacks to one enemy, and increase the damage of the user's darkness abilities a moderate amount for one turn. If the user has Dark Side, instead deal three physical dark and non-elemental attacks to one enemy, briefly raise the user's Attack a moderate amount and Defense a small amount, increase the damage of the user's darkness abilities a moderate amount for three turns, and remove Dark Side. |
Sync Requirements |
Darkness Ability |