|Effect||Deal fifteen physical lightning, ice, and non-elemental attacks to one target, temporarily increase the Attack and Magic of all allies a moderate amount and the Defense and Resistance of all allies a small amount, temporarily grant the user Awoken Talent Mode, increase the user's Cap Break Level by 1, trigger a bonus effect depending on the number of allies from the FF XI realm that remain in the battle, and cause every third lightning or ice ability used by the user to temporarily grant the user an infusion of the same element as the ability that triggered it.|
|Awoken Talent Mode|
Awoken Mode Effects
|Grant unlimited use of lightning and ice abilities, grant up to a moderate Lightning and Ice Ability Boost, and cause lightning and ice abilities used by the user to trigger an additional time.|
Bonus effect based on the number of FF XI heroes active in the party
- Up to one FF XI hero active in the party Reduce delay of the user's actions for one turn.
- Two or three FF XI heroes active in the party
- Four or more FF XI heroes active in the partyReduce delay of all allies' actions for one turn, and temporarily increase the damage of all allies' attacks that hit a target's Slight Weakness or Vulnerable element a moderate amount.