Deal fifteen ranged physical water and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for water, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1.
Deal four, six, or eight ranged physical water and non-elemental attacks to one enemy, and grant the user a Mirror Image. Reduced delay before hitting. Number of attacks depends on the Mirror Image stacks on the user.
Increase the damage of the user's water abilities a moderate amount for one turn, and cause water abilities used by the user on the next turn to trigger an additional time. Triggers instantly.