|Effect||Deal fifteen physical dark, fire, and non-elemental attacks to one target, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, grant the user Twin Element Mode III, and grant the user Revived Vengeance Mode. When the user gets low on HP, Revived Vengeance Mode removes ATB charge time twice, removes delay from the user's actions for two turns, sets the user's critical hit chance to 100% for two turns, and removes Revived Vengeance Mode from the user.|
Twin Element Mode III
Using a dark or fire ability as the next action temporarily grants the user a moderate Empowered Infusion for the same element as the ability that triggered it.
Revived Vengeance Mode
When the user is low on HP, remove the user's ATB charge time twice, remove delay from the user's actions for two turns, set the user's critical hit chance to 100% for two turns, and remove Revived Vengeance Mode.