|Effect||Deal fifteen magic water, poison, and non-elemental attacks to one target, temporarily grant the user Awoken Instructor Mode, increase the user's Cap Break Level by 1, enter Switch Draw Mode, and cause the user's water and poison abilities to grant all allies a barrier that reduces the damage of one attack a moderate amount.|
|Awoken Instructor Mode|
Awoken Mode Effects
|Grant unlimited use of water and poison abilities, grant up to a moderate Water and Poison Ability Boost, and cause water and poison abilities used by the user to trigger twice.|
Switch Draw Mode
Using a water or poison ability as the next action temporarily grants the user an infusion for the same element as the ability that triggered it.