|Effect||Deal magic dark, earth, and wind damage to one target, dealing more damage if the target is Vulnerable or has a Slight Weakness to dark, earth, or wind, and temporarily grant the user Tri-Element Mode II. Can break the damage cap. Triggers instantly and does not deplete the Soul Break Gauge.|
Tri-Element Mode II
Using a dark, earth, or wind ability as the next action temporarily grants the user an Empowered Infusion for the same element as the ability that triggered it.