|Effect||Deal fifteen magic water, wind, and non-elemental attacks to one enemy, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, enter Twin Element Mode III and Costume Element Mode, and remove delay from the user's actions for one turn.|
Twin Element Mode III
Using a water or wind ability as the next action temporarily grants the user a moderate Empowered Infusion for the same element as the ability that triggered it.
Costume Element Mode
Cause the fourth water or wind ability used by the user to temporarily grant the user an elemental infusion of the same element as the ability that triggered it, and remove Costume Element Mode.