Awoken Sadistic Spikes(Seven)
|Effect||Deal seven magic ice and non-elemental attacks with Cap Break Level increased by 1 to one enemy, temporarily raise the user's Magic and Mind a large amount, grant the user Empowered Infusion for ice, temporarily increase the user's Cap Break Level by 1, grant the user Dual Awoken Ice Mode I: Seven, and grant the user Record Resonance.|
Dual Awakening Mode Effect Details
Before Dual Shift
|Dual Awakening Mode II||Dual Awoken Ice Mode I: Seven|
|Effect||-Grant up to a moderate Ice Ability Boost.
-Cause ice abilities used by the user to trigger an additional two times.
-Cause equipped ice abilities used by the user to trigger the follow-up ability Dual Chilling Lash.
After Dual Shift
|Dual Awakening Mode II||Dual Awoken Ice Mode II: Seven|
|Effect||-Increase the user's Cap Break Level by 1.
-Grant up to a moderate Ice Ability Boost.
-Cause ice abilities used by the user to trigger an additional time.
-Cause each ice ability used by the user to trigger the follow-up ability Dual Freeze Up, which has a tiered effect.
Same Category Awoken Mode Priority
|Same Category Awoken Mode Priority||Dual Awoken Ice Mode II: Seven
Dual Awoken Ice Mode I: Seven
Awoken Ice Mode
Dual Shift Effect Details
|Effect||-Briefly lower the Defense, Resistance, and Mind of one enemy a very large amount.
-Grant the user Dual Awoken Ice Mode II: Seven.
-Remove Dual Awoken Ice Mode I: Seven from the user.
* Dual Awoken Mode II lasts a number of turns determined by the Dual Shift trigger timing.
|Action Count After
Dual Awakening Mode I Triggers
|Dual Awakening Mode II Turn Count||3||3||2||1||0|
- Six or more actions give the same turn duration as five actions.
- You cannot use Dual Shift when the turn count is 0.
|Record Resonance||Increase the damage of the user's ice abilities by 5%.|
Dual Chilling Lash
Deal two magic ice and non-elemental attacks to one enemy, and temporarily lower its ice resistance level by 1 every second time the user triggers Dual Chilling Lash.
Dual Freeze Up
Increase the damage of all allies' ice abilities for one turn based on the number of times the user has triggered the Dual Freeze Up follow-up ability (up to a moderate amount at rank 3).