Awoken Rousing Winds(Bartz)
|Effect||Deal seven physical wind and non-elemental attacks with Cap Break Level increased by 1 to one enemy, temporarily grant the user Empowered Infusion for wind, temporarily increase the user's Cap Break Level by 1, grant the user Dual Awoken Spellblade Mode I: Bartz - Wind, and grant the user Record Resonance.|
Dual Awakening Mode Effect Details
Before Dual Shift
|Dual Awakening Mode II||Dual Awoken Spellblade Mode I: Bartz - Wind|
|Effect||-Grant up to a moderate Spellblade Ability Boost.
-Cause spellblade abilities used by the user to trigger an additional two times.
-Cause equipped spellblade abilities used by the user to trigger the follow-up ability Dual Spellblade Whirlwind.
After Dual Shift
|Dual Awakening Mode II||Dual Awoken Spellblade Mode II: Bartz - Wind|
|Effect||-Increase the user's Cap Break Level by 2.
-Grant up to a moderate Spellblade Ability Boost.
-Cause spellblade abilities used by the user to trigger an additional time.
Same Category Awoken Mode Priority
|Same Category Awoken Mode Priority||Dual Awoken Spellblade Mode II: Bartz - Wind
Dual Awoken Spellblade Mode I: Bartz - Wind
Awoken Spellblade Mode
Dual Shift Effect Details
|Effect||-Grant the user Dual Awoken Spellblade Mode II: Bartz - Wind.
-Temporarily grant the user a moderate Empowered Infusion for wind.
-While in Dual Awoken Spellblade Mode II, grant the user Dual Wind Spellblade Mode.
-Remove Dual Awoken Spellblade Mode I: Bartz - Wind from the user.
* Dual Awoken Mode II lasts a number of turns determined by the Dual Shift trigger timing.
|Action Count After
Dual Awakening Mode I Triggers
|Dual Awakening Mode II Turn Count||3||3||2||1||0|
- Six or more actions give the same turn duration as five actions.
- You cannot use Dual Shift when the turn count is 0.
|Record Resonance||Increase the damage of the user's spellblade abilities by 5%.|
Dual Wind Spellblade Mode
Cause each spellblade ability used by the user to increase the damage of their spellblade abilities for one turn based on the user's Wind Infusion rank (up to a large amount at rank 3), trigger the follow-up ability Dual Gale Slash, and each time Dual Gale Slash triggers, lower the user's Wind Infusion rank by 1.
Dual Spellblade Whirlwind
Deal five or fifteen physical wind and non-elemental attacks with 100% critical hit chance to one enemy. Number of attacks cycles through this sequence each time the ability triggers.
Dual Gale Slash
Deal physical wind and non-elemental damage to one enemy. Damage dealt depends on the user's Wind Infusion rank. Can break the damage cap.