|Effect||Deal seven magic wind and non-elemental attacks with Cap Break Level increased by 1 to one enemy, temporarily raise the user's Magic and Mind a large amount, grant the user Empowered Infusion for wind, temporarily increase the user's Cap Break Level by 1, grant the user Dual Awoken Wind Mode I: Fujin, and grant the user Record Resonance.|
Dual Awakening Mode Effect Details
Before Dual Shift
|Dual Awakening Mode II||Dual Awoken Wind Mode I: Fujin|
|Effect||-Grant up to a moderate Wind Ability Boost.
-Cause wind abilities used by the user to trigger an additional two times.
-Cause each wind ability used by the user to reduce delay of the user's equipped wind abilities. The effect grows stronger each time a wind ability is used (up to rank 3).
After Dual Shift
|Dual Awakening Mode II||Dual Awoken Wind Mode II: Fujin|
|Effect||-Increase the user's Cap Break Level by 2.
-Grant up to a moderate Wind Ability Boost.
-Cause wind abilities used by the user to trigger an additional time.
-Cause black magic and ninja abilities used by the user to trigger the follow-up ability Dual Kazemai, with an effect that depends on the ability used.
Same Category Awoken Mode Priority
|Same Category Awoken Mode Priority||Dual Awoken Wind Mode II: Fujin
Dual Awoken Wind Mode I: Fujin
Awoken Wind Mode
Dual Shift Effect Details
|Effect||-Grant the user Dual Awoken Wind Mode II: Fujin.
-Remove Dual Awoken Wind Mode I: Fujin from the user.
* Dual Awoken Mode II lasts a number of turns determined by the Dual Shift trigger timing.
|Action Count After
Dual Awakening Mode I Triggers
|Dual Awakening Mode II Turn Count||3||3||2||1||0|
- Six or more actions give the same turn duration as five actions.
- You cannot use Dual Shift when the turn count is 0.
|Record Resonance||Increase the damage of the user's wind abilities by 5%.|
A follow-up ability with an effect corresponding to the type of ability used.
- Black Magic Ability Used
- Ninja Ability Used