Awoken Machina Sabotage(Rikku)

Stats
Effect | Deal seven physical water and non-elemental attacks with Cap Break Level increased by 1 to one enemy, temporarily grant the user Empowered Infusion for water, temporarily increase the user's Cap Break Level by 1, grant the user Dual Awoken Water Mode I: Rikku, and grant the user Record Resonance. |
Target | - |
Soul Gauge | 2 |
Used by | Rikku |
Max Rank | 10 |
Dual Awakening Mode Effect Details
Before Dual Shift
Dual Awakening Mode II | Dual Awoken Water Mode I: Rikku |
Effect | -Grant up to a moderate Water Ability Boost. -Cause water abilities used by the user to trigger an additional two times. -Cause every second water ability used by the user to trigger the follow-up ability Dual Aqua Toxin. |
After Dual Shift
Dual Awakening Mode II | Dual Awoken Water Mode II: Rikku |
Effect | -Grant up to a moderate Water Ability Boost. -Cause water abilities used by the user to trigger an additional time. -Cause each water ability used by the user to trigger the follow-up ability Dual Miracle Drink, which has a tiered effect. |
Same Category Awoken Mode Priority
Same Category Awoken Mode Priority | Dual Awoken Water Mode II: Rikku Dual Awoken Water Mode I: Rikku Awoken Water Mode |
Dual Shift Effect Details
Name | Dual Shift |
Effect | -Temporarily set the critical hit chance of all allies to 50%. -Grant the user Dual Awoken Water Mode II: Rikku. -Remove Dual Awoken Water Mode I: Rikku from the user. * Dual Awoken Mode II lasts a number of turns determined by the Dual Shift trigger timing. |
Soul Gauge | 0 |
Action Count After Dual Awakening Mode I Triggers |
1 | 2 | 3 | 4 | 5 |
Dual Awakening Mode II Turn Count | 3 | 3 | 2 | 1 | 0 |
- Six or more actions give the same turn duration as five actions.
- You cannot use Dual Shift when the turn count is 0.
Record Resonance
Record Resonance | Increase the damage of the user's water abilities by 5%. |
Honing Effects
Dual Aqua Toxin
Temporarily lower the water resistance level of one enemy by 1, and briefly lower its Attack, Magic, Defense, and Resistance a large amount.
Dual Miracle Drink
The Dual Miracle Drink follow-up ability has an effect that changes each time it triggers.
Rank 1: Temporarily set the critical hit chance of all allies to 60%, and reduce delay of their actions for one turn.
Rank 2: Temporarily set the critical hit chance of all allies to 80%, increase their critical hit damage for one turn, and reduce delay of their actions for one turn.
Rank 3: Temporarily set the critical hit chance of all allies to 100%, increase their critical hit damage for one turn, and reduce delay of their actions for one turn.
Rank 1: Temporarily set the critical hit chance of all allies to 60%, and reduce delay of their actions for one turn.
Rank 2: Temporarily set the critical hit chance of all allies to 80%, increase their critical hit damage for one turn, and reduce delay of their actions for one turn.
Rank 3: Temporarily set the critical hit chance of all allies to 100%, increase their critical hit damage for one turn, and reduce delay of their actions for one turn.