Awoken Lord of the Seas(Rydia)
|Effect||Deal seven summon magic water and non-elemental attacks with Cap Break Level increased by 1 to one enemy, temporarily raise the user's Magic and Mind a large amount, grant the user Empowered Infusion for water, temporarily increase the user's Cap Break Level by 1, grant the user Dual Awoken Summoning Mode I: Rydia - Water, and grant the user Record Resonance.|
Dual Awakening Mode Effect Details
Before Dual Shift
|Dual Awakening Mode II||Dual Awoken Summoning Mode I: Rydia - Water|
|Effect||-Grant up to a moderate Summoning Ability Boost.
-Cause summoning abilities used by the user to trigger an additional two times.
-Cause each summoning ability used by the user to reduce delay of the user's equipped summoning abilities. The effect grows stronger each time a summoning ability is used (up to rank 3).
After Dual Shift
|Dual Awakening Mode II||Dual Awoken Summoning Mode II: Rydia - Water|
|Effect||-Increase the user's Cap Break Level by 2.
-Grant up to a moderate Summoning Ability Boost.
-Cause summoning abilities used by the user to trigger an additional time.
-Cause every second summoning ability used by the user to increase the user's water damage a large amount for one turn.
Same Category Awoken Mode Priority
|Same Category Awoken Mode Priority||Dual Awoken Summoning Mode II: Rydia - Water
Dual Awoken Summoning Mode I: Rydia - Water
Awoken Summoning Mode
Dual Shift Effect Details
|Effect||-Grant the user Dual Awoken Summoning Mode II: Rydia - Water.
-Restore two ability uses to one of the user's summoning abilities.
-Remove Dual Awoken Summoning Mode I: Rydia - Water from the user.
* Dual Awoken Mode II lasts a number of turns determined by the Dual Shift trigger timing.
|Action Count After
Dual Awakening Mode I Triggers
|Dual Awakening Mode II Turn Count||3||3||2||1||0|
- Six or more actions give the same turn duration as five actions.
- You cannot use Dual Shift when the turn count is 0.
|Record Resonance||Increase the damage of the user's water abilities by 5%.|