[FFRK] FINAL FANTASY Record Keeper Official Strategy Site

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FF VI

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Image Name Effect
Hidden Power
Terra
Moderate chance to restore 1 black magic ability use at the start of battle.
Blood of Espers
Terra
Small chance for black magic abilities to trigger twice.
Light of Hope
Terra
Gain a moderate amount of Magic.
Treasure Hunter's Zeal
Locke
Moderate chance to restore 1 celerity ability use at the start of battle.
Adventurer's Dagger
Locke
Deal significantly more physical damage when a dagger is equipped.
True Treasure Hunter
Locke
Deal much more damage with celerity abilities.
Hand of the Victor
Celes
Attack has a moderate chance to become Blizzard Strike.
Unbreakable Spellblade
Celes
Deal significantly more damage with spellblade abilities.
Love's Wake
Celes
Deal much more damage with spellblade abilities.
Heart of the Dancer I
Mog
Moderate chance to restore 1 dancer ability use at the start of battle.
Heart of the Dancer II
Mog
Restore 1 dancer ability use at the start of battle.
Moogle Warrior
Mog
Gain a moderate amount of Mind, but lose a large amount of Magic.
Moogle Gallantry
Mog
Gain a large amount of Mind when a spear is equipped.
Might of Figaro
Edgar
Gain Protect when low on HP.(Can only trigger once per battle.)
Pride of Figaro
Edgar
Deal significantly more physical damage when a spear is equipped.
Well-Oiled Machine
Edgar
Deal much more poison damage.
Innate Healing
Sabin
Begin battle with Regen.
Keeper of the Old Ways
Sabin
Small chance for monk abilities to trigger twice.
Fists of Justice
Sabin
Deal much more damage with monk abilities.
Cold Steel
Shadow
Attack deals a moderate amount of additional damage, but Soul Break gauge fills a small amount less.
Hardened Assassin
Shadow
Deal significantly more damage with ninja abilities.
Violent Ambition
Shadow
Attack has a small chance to become Doppelblade.
Katana Master
Cyan
Deal slightly more physical damage when a katana is equipped.
Samurai Spirit
Cyan
Gain Retaliate when low on HP.(Can only trigger once per battle.)
Samurai of Doma
Cyan
Deal significantly more damage with samurai abilities.
Brink of Despair
Cyan
Gain a moderate amount of Attack and a small amount of Defense when a katana is equipped.
Wild Child
Gau
Gain a small amount of Attack, but lose a small amount of Defense.
Feral Might
Gau
Begin battle with Haste, and gain a small amount of Attack.
Veldt Mischief
Gau
Attack has a high chance to become Cat Scratch, dealing very heavy damage.
All In
Setzer
Moderate chance to restore 1 combat ability use at the start of battle.
Soaring Dreams
Setzer
Deal significantly more damage with machinist abilities.
Wandering Gambler
Setzer
Attack has a small chance to become Rapid Fire.
Elder Sage
Strago
Deal slightly more water damage.
Blue Mage Defiance
Strago
Small chance to counter black magic and white magic attacks with the Stone ability.
Mystic Bloodlines
Strago
Deal significantly more water damage.
Reborn Zeal
Strago
Attack becomes a group magic non-elemental attack that deals moderate damage.
Granddaughter's Love
Relm
Gain a small amount of Mind when a rod is equipped.
Gifted Artist
Relm
Small chance for the user to earn double EXP.
Precocious Youth
Relm
Gain a large amount of Mind when a robe is equipped.
Defensive Instinct
Gogo (VI)
Very slight chance to gain Protect after taking physical damage.
Mimic-Fashion
Gogo (VI)
Begin battle with Regen, and gain a moderate bonus to Mind.
Enigmatic Ally
Gogo (VI)
Gain a moderate amount of Defense and Resistance when a helm is equipped.
Blizzard Berserker
Umaro
Begin battle with Berserk.
Bone Carver
Umaro
Gain a moderate amount of Attack when a hammer is equipped.
Icy Jewel
Umaro
Attack has a small chance to become Icestorm.
Magic Madness
Kefka
Gain a small amount of Magic, but lose a small amount of Defense.
Jester
Kefka
Gain a small amount of Magic when an instrument is equipped.
God of Ruin
Kefka
Gain a large amount of Magic when an instrument is equipped.
Moment of Truth
Leo
Gain a moderate amount of Attack and Defense for each KO'd ally or empty party slot.
One Against Many
Leo
Attack has a long delay, but hits all enemies.
Knight Inviolate
Leo
Gain a moderate amount of Defense and Resistance when heavy armor is equipped.
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