[FFRK] FINAL FANTASY Record Keeper Official Strategy Site

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FF VI

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Image Name Effect
Esperbond
Terra
Increase fire damage a small amount.
Magitek Warrior
Terra
When low on HP, restore HP to the user and enter Trance, temporarily raising some of the user's stats a moderate amount, and reducing delay of their actions. Can only trigger once per battle.
Innate Power
Terra
Small chance for offensive fire abilities to trigger twice.
Meaning of Love
Terra
Begin battle temporarily infused with the power of fire.
Savior's Gift
Terra
Begin battle temporarily infused with the power of wind.
Ardent Adventurer
Locke
Increase fire damage a small amount.
Phoenix's Charge
Locke
When low on HP, restore HP to the user and enter Phoenix Form, temporarily raising the user's Attack a moderate amount, and reducing delay of their actions. Can only trigger once per battle.
Burning Desire
Locke
Begin battle temporarily infused with the power of fire.
On the Rebound
Locke
Small chance for offensive fire abilities to trigger twice.
Rune Knight Blademaster
Celes
Increase spellblade ability damage a small amount.
Rune Knight Soulmaster
Celes
Charge the Soul Break gauge a large amount when attacking an enemy with an element they are Vulnerable or Slightly Weak to.
Rune Knight Spellmaster
Celes
Small chance for spellblade abilities to trigger twice.
Rebel Knight
Celes
Begin battle temporarily infused with the power of ice.
Proven Pom-Pom
Mog
Increase white magic healing a small amount.
Dance Lover
Mog
Moderate chance to restore a small amount of HP to all allies when a dancer ability triggers.
Boss Moogle
Mog
Increase the duration of stat buffs generated by the user and their related effects a small amount. Applies to most stat buffs and their effects.
Moogle Survivor
Mog
Small chance to temporarily lower the Attack, Magic, and Mind of all enemies a moderate amount when a dancer ability triggers.
Dancing Death
Mog
Reduce delay of the user's actions for three turns at the start of battle.
To the Manner Born
Edgar
Increase machinist ability damage a small amount.
Long Live the King
Edgar
Moderate chance for machinist abilities to trigger twice.
Master of Machines
Edgar
Very small chance for machinist abilities to trigger two more times.
Awkward Inventor
Edgar
Small chance to temporarily lower the enemy's fire resistance level by 1 when a machinist ability triggers.
Fiery Honor
Sabin
Increase fire damage a small amount.
Master's Secrets
Sabin
Moderate chance for offensive fire abilities to trigger twice.
Master's Teachings
Sabin
Increase the user's Attack up to a moderate amount, proportional to the number of monk abilities the user has triggered.
Boisterous Brawler
Sabin
Begin battle temporarily infused with the power of fire.
Murderous Method
Shadow
Increase ninja ability damage a small amount.
Heat of Battle
Shadow
Moderate chance for ninja abilities to trigger twice.
Cloak of Darkness
Shadow
Begin battle temporarily infused with the power of the dark.
Man of Action
Shadow
Small chance to grant the user Mirror Image, enabling them to avoid one physical attack when a ninja ability triggers.
Path of Vengeance
Cyan
Increase samurai ability damage a small amount.
True Conviction
Cyan
Moderate chance for samurai abilities to trigger twice.
Self Reliance
Cyan
Begin battle temporarily infused with the power of fire.
Dried Meat Connoisseur
Gau
Increase physical damage a small amount.
Natural Instincts
Gau
Moderate chance for combat abilities and celerity abilities to trigger twice.
Untamed Energy
Gau
When low on HP, restore HP to the user and temporarily reduce delay of their actions. Can only trigger once per battle.
Taking Wing
Setzer
Increase support ability damage a small amount.
Fate-Defying Bet
Setzer
Moderate chance to trigger Fate-Defying Bet (deals ranged physical damage to one target, and temporarily lowers its Attack, Magic, and Mind a moderate amount.) after a support ability triggers and deals damage.
Second Chance
Setzer
Increase the duration of stat debuffs generated by the user and their related effects a small amount. Applies to most stat debuffs and their effects.
Sky Dreams
Setzer
Begin the round with a full ATB gauge, and remove delay from the user's actions for one turn at the start of battle.
Realized Dreams
Setzer
Small chance for dark abilities to trigger an additional time when used.
Curious Naturalist
Strago
Increase water damage a small amount.
Waker of Hope
Strago
Small chance to restore a small amount of HP to all allies based on their max HP after taking damage from an enemy.
Defying Flame
Strago
Small chance for offensive water abilities to trigger twice.
Depths of Power
Strago
Begin battle temporarily infused with the power of water.
Divine Pictomancer
Relm
Increase white magic healing a small amount.
Cat-eared Pictomancer
Relm
Reduce all elemental damage taken a small amount.
Wondrous Hues
Relm
Small chance to grant a Magic Barrier that enables the target to avoid one magic attack after restoring HP to a single ally with white magic abilities. Target is the same as the triggering ability. Effective against most spells.
Stroke of Genius
Relm
Small chance for white magic abilities to trigger twice.
Ancient Blood
Relm
Increase the user's Mind up to a moderate amount, proportional to the number of white magic abilities the user has triggered.
Passionate Painter
Relm
Small chance to restore a small amount of HP to all allies when triggering a white magic ability.
Mimic's Craft
Gogo (VI)
Increase the damage of Mimic a small amount.
Perfect Likeness
Gogo (VI)
Increase the user's Attack and Magic up to a moderate amount, proportional to the number of times the user has triggered Mimic.
Heroic Mimicry
Gogo (VI)
Moderate chance to reduce delay of the user's actions for one turn when Mimic triggers.
Masterful Mimic
Gogo (VI)
Increase the damage of Mimic a moderate amount.
Yeti of Narshe
Umaro
Increase ice damage a small amount.
Furry Sidekick
Umaro
Moderate chance for offensive ice abilities to trigger twice.
Ughaaa!
Umaro
Begin battle temporarily infused with the power of ice.
Maniacal Mage
Kefka
Increase dark damage a small amount.
Jester of Doom
Kefka
Moderate chance to reduce delay of the user's actions for three turns when a dark ability triggers.
Conniving Clown
Kefka
Small chance for offensive dark abilities to trigger twice.
Destruction's Delight
Kefka
Begin battle temporarily infused with the power of the dark.
Imperial Conscience
Leo
Deal slightly more damage with knight abilities.
Noble General
Leo
Moderate chance for knight abilities to trigger twice.
In Search of Peace
Leo
Deal significantly more physical damage when a sword is equipped.
Born General
Leo
Begin battle temporarily infused with the power of earth.
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