Radiant Robe (IV)
Stats
Starting Value | Max (Combined) |
Max (Reforged) |
|
Defense | 45 | 134 | 155 |
Magic | 26 | 47 | 52 |
Resistance | 93 | 206 | 233 |
Mind | 26 | 47 | 52 |
Evasion | 105 | 105 | 105 |
Bonus Effect
Base Effects
Increase healing received from certain effects by 5%.
Inherited Effects
Increase holy ability damage by 1%.
Increase holy ability damage by 2%.
Increase holy ability damage by 3%.
Increase holy ability damage by 3%.
Increase holy ability damage by 4%.
Increase holy ability damage by 5%.
Increase holy ability damage by 5%.
Briefly raise the user's Resistance a very small amount at the start of battle.
Briefly raise the user's Resistance a small amount at the start of battle.
Briefly raise the user's Resistance a moderate amount at the start of battle.
Cause the user's Attack and ability uses to grant the user a 20% Damage Reduction Barrier. Can only trigger once per battle.
Cause the user's Attack and ability uses to grant the user a 30% Damage Reduction Barrier. Can only trigger once per battle.
Cause the user's Attack and ability uses to grant the user a 40% Damage Reduction Barrier. Can only trigger once per battle.
* One of the above inherited effects is applied.
Boosts all elements by a small amount.
Increase holy ability damage by 2%.
Increase holy ability damage by 3%.
Increase holy ability damage by 3%.
Increase holy ability damage by 4%.
Increase holy ability damage by 5%.
Increase holy ability damage by 5%.
Briefly raise the user's Resistance a very small amount at the start of battle.
Briefly raise the user's Resistance a small amount at the start of battle.
Briefly raise the user's Resistance a moderate amount at the start of battle.
Cause the user's Attack and ability uses to grant the user a 20% Damage Reduction Barrier. Can only trigger once per battle.
Cause the user's Attack and ability uses to grant the user a 30% Damage Reduction Barrier. Can only trigger once per battle.
Cause the user's Attack and ability uses to grant the user a 40% Damage Reduction Barrier. Can only trigger once per battle.
* One of the above inherited effects is applied.
Boosts all elements by a small amount.
Set Bonus
Two Piece Set Bonus
Increase the amount basic attacks and abilities used by the user charge the Soul Break Gauge by a large amount. Can only trigger once per battle.
Three Piece Set Bonus
Remove delay from user's actions for one turn at the start of battle.