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Jecht

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Jecht



The defining blitzball player of his era, Jecht disappeared ten years ago. He has a hard time showing affection, which led to a rift between him and his son, Tidus.

World: FF X
Guardian

Role

Physical Attack
Wields swords and fist weapons. Can use rare monk abilities, enhancing his fighting prowess.

Memory Crystal II

Hall of Rites

Memory Crystal III

Hall of Rites

Stats

Starting Value Lv 99
HP 205 6670
Attack 11 213
Defense 7 126
Magic 7 120
Resistance 7 123
Mind 8 138
Accuracy 20 25
Evasion 23 29
Speed 98 158

Soul Break

Soul Break Effect
Sphere Shot(Jecht) Deal ranged physical damage to one target.

Soul Break Equipment (Unique)

Super Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Sin's Fang (X) Ultimate Jecht Shot(Jecht) Attack +10
Jecht's Guise (X) Jecht's Blade(Jecht) Attack +10

Burst Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Eye Poker (X) Wound Up(Jecht) Attack +10
Burst Mode Abilities
Eagle Talons
Deal four physical fire and non-elemental attacks to one enemy. Reduced delay before hitting.
Rising Fist
Deal three physical fire and non-elemental attacks to one enemy, and increase the damage of the user's monk abilities a small amount for three turns.

Equipment Soul Break When Mastered
The Blitz (X) Final Transformation(Jecht) Attack +10
Burst Mode Abilities
Jecht Stream
Deal four ranged physical dark and non-elemental attacks to one target.
Jecht Bomber
Deal two ranged physical dark and non-elemental attacks to all targets.

Overstrike Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Blitz King (X) Blitz King(Jecht) Attack +10

Ultra Soul Break (Unique)

Equipment Soul Break When Mastered
Soul King (X) Ultimate Jecht Rush(Jecht) Attack +10
Abes Uniform (X) Jecht Slash(Jecht) Attack +10

Record Materia

Deal slightly more physical damage when a blitzball is equipped.
Attack has a small chance to become Exploding Fist.
Gain a moderate amount of Attack and a small amount of Defense when a fist weapon is equipped.

Legend Materia

Increase dark damage a small amount.
Moderate chance for dark abilities to trigger twice.
Begin battle temporarily infused with the power of the dark.
Begin battle temporarily infused with the power of fire.
Small chance for monk abilities to trigger twice.

Useable Equipment

Accessories
Accessory

Useable Ability

Combat
(Rarity 5)
Celerity
(Rarity 4)
Monk
(Rarity 5)
Knight
(Rarity 3)
Darkness
(Rarity 5)
Sharpshooter
(Rarity 6)

Record Spheres / Legend Sphere

See More


Character Rankings

Rankings for all currently available characters
<Lv 50 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 65 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 80 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 99 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
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