Jecht

World: FF X
Guardian
Role
Physical Attack
Wields swords and fist weapons. Can use rare monk abilities, enhancing his fighting prowess.
Wields swords and fist weapons. Can use rare monk abilities, enhancing his fighting prowess.
Memory Crystal II
Hall of Rites
Memory Crystal III
Hall of Rites
Stats
Starting Value | Lv 99 | |
HP | 205 | 6670 |
Attack | 11 | 213 |
Defense | 7 | 126 |
Magic | 7 | 120 |
Resistance | 7 | 123 |
Mind | 8 | 138 |
Accuracy | 20 | 25 |
Evasion | 23 | 29 |
Speed | 98 | 158 |
Soul Break
Soul Break | Effect |
Sphere Shot(Jecht) | Deal ranged physical damage to one enemy. |
Soul Break Equipment (Unique)
Equipment | Soul Break |
Sin's Talon (X) | Jecht Beam(Jecht) |
Jecht's Bandana (X) | Jecht Rush(Jecht) |
Super Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Sin's Fang (X) | Ultimate Jecht Shot(Jecht) | Attack +10 |
Jecht's Guise (X) | Jecht's Blade(Jecht) | Attack +10 |
Burst Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Eye Poker (X) | Wound Up(Jecht) | Attack +10 |
Burst Mode Abilities
Eagle Talons |
Deal four physical fire and non-elemental attacks to one enemy. Reduced delay before hitting. |
---|---|
Rising Fist |
Deal three physical fire and non-elemental attacks to one enemy, and increase the damage of the user's monk abilities a small amount for three turns. |
Equipment | Soul Break | When Mastered |
The Blitz (X) | Final Transformation(Jecht) | Attack +10 |
Burst Mode Abilities
Jecht Stream |
Deal four ranged physical dark and non-elemental attacks to one enemy. |
---|---|
Jecht Bomber |
Deal two ranged physical dark and non-elemental attacks to all enemies. |
Overstrike Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Blitz King (X) | Blitz King(Jecht) | Attack +10 |
Ultra Soul Break (Unique)
Equipment | Soul Break | When Mastered |
Seafang (X) | Struggle Within(Jecht) | Attack +10 |
Soul King (X) | Ultimate Jecht Rush(Jecht) | Attack +10 |
Abes Uniform (X) | Jecht Slash(Jecht) | Attack +10 |
Arcane Overstrike (Unique)
Equipment | Soul Break | When Mastered |
Lufenian Claw (X) | Jecht Impact(Jecht) | Attack +10 |
Glint (Unique)
Equipment | Soul Break | When Mastered |
Dueling Mask (X) | Jecht Charge(Jecht) | Attack +10 |
Spirit Band (X) | Jecht Spirit(Jecht) | Attack +10 |
Awakening (Unique)
Equipment | Soul Break | When Mastered |
Kaiser Knuckles (X) | Triumphant Grasp(Jecht) | Attack +10 |
Details
Awoken Mode |
Awoken Legend Mode |
---|---|
Awoken Mode Effects |
Grant unlimited uses of dark and fire abilities, grant up to a moderate Dark Ability Boost and Fire Ability Boost, and cause dark and fire abilities used by the user to trigger twice. |
Equipment | Soul Break | When Mastered |
Camaraderie (X) | Jecht Dream(Jecht) | Attack +10 |
Details
Awoken Mode |
Awoken Legend Mode |
---|---|
Awoken Mode Effects |
Grant unlimited uses of dark and fire abilities, grant up to a moderate Dark Ability Boost and Fire Ability Boost, and cause dark and fire abilities used by the user to trigger twice. |
Sync (Unique)
Equipment | Soul Break | When Mastered |
Venetia Shield (X) | Meteor Shot(Jecht) | - |
Details
1 | Assault Eclipse |
Deal six ranged physical dark, fire, and non-elemental attacks to one enemy. |
---|---|---|
Sync Requirements |
Dark or Fire Abilities |
|
2 | Great Fist |
Deal ranged physical dark, fire, and non-elemental damage to one enemy, with a bonus effect based on the user's Jecht Gauge bars (0 to 2), and deplete all Jecht Gauge bars. |
Sync Requirements |
Dark or Fire Abilities |
Limit Break Overstrikes (Unique)
Equipment | Soul Break | When Mastered |
Aeon Ball (X) | Ultimate Jecht Beam(Jecht) | - |
Arcane Dyad(Unique)
Equipment | Soul Break | When Mastered |
Sin's Spur (X) | Fake Out(Jecht) | - |
Record Materia
Deal slightly more physical damage when a blitzball is equipped. | |
Attack has a small chance to become Exploding Fist. | |
Gain a moderate amount of Attack and a small amount of Defense when a fist weapon is equipped. |
Legend Materia
Increase dark damage a small amount. | |
Moderate chance for dark abilities to trigger twice. | |
Begin battle temporarily infused with the power of the dark. | |
Begin battle temporarily infused with the power of fire. | |
Small chance for monk abilities to trigger twice. |
Useable Equipment
Armor
Accessories
Accessory
Useable Ability
Combat (Rarity 5) |
Celerity (Rarity 4) |
Monk (Rarity 5) |
Knight (Rarity 3) |
Darkness (Rarity 6) |
Sharpshooter (Rarity 6) |
Character Rankings
Rankings for all currently available characters
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed