Zeid

World: FF XI
Dark Knight
Role
Physical Attack
Wields swords and daggers. Can use rare combat abilities, buffing his Attack to deal heavy damage.
Wields swords and daggers. Can use rare combat abilities, buffing his Attack to deal heavy damage.
Memory Crystal
Hall of Rites
Memory Crystal II
Hall of Rites
Memory Crystal III
Hall of Rites
Stats
Starting Value | Lv 99 | |
HP | 224 | 7290 |
Attack | 12 | 212 |
Defense | 8 | 143 |
Magic | 8 | 139 |
Resistance | 8 | 149 |
Mind | 8 | 145 |
Accuracy | 20 | 25 |
Evasion | 20 | 25 |
Speed | 80 | 129 |
Soul Break
Soul Break | Effect |
Souleater(Zeid) | Sacrifice HP to deal two physical dark attacks to one enemy. |
Super Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Scutum (XI) | Freezebite(Zeid) | Attack +10 |
Burst Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Arondight (XI) | Abyssal Strike(Zeid) | Attack +10 |
Burst Mode Abilities
Nether Void |
Deal four physical dark and non-elemental attacks to one target. Deals five attacks if target has a Slight Weakness or is Vulnerable to dark. |
---|---|
Desperate Strike |
Deal two physical dark and non-elemental attacks to all enemies, temporarily lower the user's Defense, and raise the user's Attack a moderate amount. |
Ultra Soul Break (Unique)
Equipment | Soul Break | When Mastered |
Chaos Cuirass (XI) | Darksheen Blade(Zeid) | Attack +10 |
Arcane Overstrike (Unique)
Equipment | Soul Break | When Mastered |
Ascalon (XI) | Shockwave (XI)(Zeid) | Attack +10 |
Glint (Unique)
Equipment | Soul Break | When Mastered |
Chaos Gauntlets (XI) | Chastise(Zeid) | Attack +10 |
Awakening (Unique)
Equipment | Soul Break | When Mastered |
Balmung (XI) | Sickle Moon(Zeid) | Attack +10 |
Details
Awoken Mode |
Awoken Dark Mode |
---|---|
Awoken Mode Effects |
Grant unlimited use of dark abilities, grant up to a moderate Dark Ability Boost, and cause dark abilities used by the user to trigger twice. |
Record Materia
Deal slightly more damage with darkness abilities. | |
Small chance for darkness abilities to trigger twice. | |
Deal much more damage with darkness abilities. |
Legend Materia
Increase dark damage a small amount. | |
Moderate chance to heal the user for a portion of damage dealt to enemies when a dark attack triggers. | |
Begin battle temporarily infused with the power of the dark. | |
Small chance for offensive dark abilities used by the user to trigger twice. |
Useable Equipment
Armor
Accessories
Accessory
Useable Ability
Black Magic (Rarity 3) |
Spellblade (Rarity 3) |
Combat (Rarity 5) |
Darkness (Rarity 6) |
Heavy Physical (Rarity 6) |
Character Rankings
Rankings for all currently available characters
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed