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Lion

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Lion



Lion is daughter-in-law to Gilgamesh, the leader of Norg. While exploring the surrounding lands, she comes across a group of adventurers, and teams up with them to prevent the resurrection of the Shadow Lord.

World: FF XI
Agent

Role

Physical Speed
Wields daggers and thrown weapons. Can use rare thief abilities, "stealing" stats from her enemies to buff her own.

Memory Crystal

Hall of Rites

Memory Crystal II

Hall of Rites

Memory Crystal III

Hall of Rites

Stats

Starting Value Lv 99
HP 197 6415
Attack 11 203
Defense 8 139
Magic 9 164
Resistance 7 126
Mind 8 135
Accuracy 20 25
Evasion 25 32
Speed 115 187

Soul Break

Soul Break Effect
Triple Attack(Lion) Deal three physical attacks to one enemy.

Super Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Gaia Doublet (XI) Powder Keg(Lion) Attack +10

Burst Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Lust Dagger (XI) Walk the Plank(Lion) Attack +10
Burst Mode Abilities
Broken Blade
Deal physical damage to one enemy, and temporarily lower its Attack a large amount. Reduced delay before hitting.
Fraying Guard
Deal physical damage to one enemy, and temporarily lower its Defense a large amount. Reduced delay before hitting.


Ultra Soul Break (Unique)

Equipment Soul Break When Mastered
Darksteel Baselard (XI) Pirate Pummel(Lion) Attack +10
Green Ribbon (XI) Dancing Edge (XI)(Lion) Attack +10

Arcane Overstrike (Unique)

Equipment Soul Break When Mastered
Chicken Knife (XI) Scatter Shot(Lion) Attack +10

Glint (Unique)

Equipment Soul Break When Mastered
Beetle Knife (XI) Shark Bite(Lion) Attack +10
Sand Gloves (XI) Pirate's Tutelage(Lion) Attack +10

Awakening (Unique)

Equipment Soul Break When Mastered
Norgish Dagger (XI) Evisceration(Lion) Attack +10
Details
Awoken Mode
Awoken Water Mode
Awoken Mode Effects
Grant unlimited use of water abilities, grant up to a moderate Water Ability Boost, and cause water abilities used by the user to trigger twice.

Sync (Unique)

Equipment Soul Break When Mastered
Vajra (XI) Mandalic Stab(Lion) -
Details
1
Trailing Stab
Deal six physical water and non-elemental attacks to one enemy, and temporarily lower its water resistance level by 1.
Sync Requirements
Water Ability
2
Assassin's Charge
Deal physical water and non-elemental damage to one enemy, and increase the damage of the user's water abilities a moderate amount for two turns. Can break the damage cap.
Sync Requirements
Water Ability



Record Materia

Attack deals two physical attacks instead of one, but deals only light damage.
Begin battle with Haste, and gain a small bonus to Attack.
Attack has a small chance to become Mug Time.

Legend Materia

Increase physical damage a small amount when a dagger is equipped.
Moderate chance for thief abilities to trigger twice.
Increase the duration of stat debuffs generated by the user and their related effects a small amount. Applies to most stat debuffs and their effects.
Cause every third water ability used by the user to temporarily lower the enemy's water resistance level by 1.

Useable Equipment

Weapons
Accessories
Accessory

Useable Ability

Combat
(Rarity 4)
Celerity
(Rarity 5)
Thief
(Rarity 5)
Ninja
(Rarity 5)

Record Spheres / Legend Sphere

See More


Record Board

See More


Character Rankings

Rankings for all currently available characters
<Lv 50 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 65 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 80 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 99 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
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