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Minfilia

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Minfilia



Once head of the Path of the Twelve, later becoming leader of the Scions of the Seventh Dawn. After her father died in an accident, she was gifted with the Echo, the power to see into a person's past. Driven to save Eorzea from the lingering chaos of the Seventh Umbral Era, she searches for heroes with the strength to lead her people.

World: FF XIV
Scion of the Seventh Dawn

Role

Physical Support
Wields swords and shields. Can use rare knight abilities, buffing her defenses and drawing attacks to protect the party.

Memory Crystal

Hall of Rites

Memory Crystal II

Hall of Rites

Memory Crystal III

Hall of Rites

Stats

Starting Value Lv 99
HP 210 6825
Attack 11 194
Defense 9 160
Magic 7 117
Resistance 8 141
Mind 11 190
Accuracy 20 25
Evasion 20 25
Speed 77 124

Soul Break

Soul Break Effect
Fast Blade(Minfilia) Deal three physical attacks to one target.

Super Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Holy Shield (XIV) Blessing of Light(Minfilia) Attack +10

Burst Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Curtana (XIV) The Echo(Minfilia) Attack +10
Burst Mode Abilities
Rage of Halone
Deal two physical holy and non-elemental attacks to one target, and temporarily lower its Attack a large amount.
Glory Slash
Deal two physical holy and non-elemental attacks to one target, and temporarily lower its Magic a large amount.

Equipment Soul Break When Mastered
Hauteclaire (XIV) Scion's Guidance(Minfilia) Attack +10
Burst Mode Abilities
Goring Blade
Deal four physical holy and non-elemental attacks to one enemy, and increase the damage of the user's knight abilities a small amount for two turns.
Full Swing
Deal two physical holy and non-elemental attacks to one enemy, and Dispel it.

Ultra Soul Break (Unique)

Equipment Soul Break When Mastered
Excalibur Zeta (XIV) Call of the Stars(Minfilia) Attack +10

Glint (Unique)

Equipment Soul Break When Mastered
Tyrfing (XIV) Divine Veil(Minfilia) Attack +10

Record Materia

Gain a small amount of Attack when a shield is equipped.
Gain a moderate amount of Attack when a shield is equipped.
Gain a moderate amount of Attack and a small amount of Defense when a shield is equipped.

Legend Materia

Increase holy damage a small amount.
Moderate chance to temporarily lower the target's holy resistance level by 1 when using knight abilities.
Increase the duration of stat buffs generated by the user and their related effects a small amount. Applies to most stat buffs and their effects.
Reduce delay of the user's actions for three turns at the start of battle.

Useable Equipment

Weapons
Accessories
Accessory

Useable Ability

White Magic
(Rarity 5)
Combat
(Rarity 4)
Support
(Rarity 5)
Knight
(Rarity 5)

Record Spheres / Legend Sphere

See More


Character Rankings

Rankings for all currently available characters
<Lv 50 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 65 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 80 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 99 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
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