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A cheerful young girl who dreams of becoming a dancer. Penelo and Vaan have been friends since childhood, and she does her best to keep him out of trouble as they journey through Ivalice.

World: FF XII


Healing Magic
Wields staves and rods. Can use rare dancer abilities, weakening entire groups of enemies.

Recruitment Method

Lhusu Mines(Classic) First Time Reward

Memory Crystal

Memory Crystal II

Henne Mines(Elite) First Time Reward

Memory Crystal III

Hall of Rites


Starting Value Lv 99
HP 178 5785
Attack 8 135
Defense 6 102
Magic 8 149
Resistance 9 155
Mind 12 212
Accuracy 20 25
Evasion 20 25
Speed 92 149

Soul Break

Soul Break Effect
Healing Step(Penelo) Temporarily raise the user's Mind a small amount, and restore a moderate amount of their HP.

Super Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Holy Rod (XII) Intercession(Penelo) Mind +10

Burst Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Doom Mace (XII) Resurrection(Penelo) Mind +10
Burst Mode Abilities
White Regen
Restore a very large amount of HP to one ally, and grant them major Regen.
Healing Waltz
Restore a small amount of HP to all allies.

Equipment Soul Break When Mastered
Zeus Mace (XII) Evanescence(Penelo) Mind +10
Burst Mode Abilities
Divine Twist
Deal four white magic holy attacks to one target, and temporarily raise the user's Mind a small amount.
Mending Dance
Restore a small amount of HP to all allies.

Ultra Soul Break (Unique)

Glint (Unique)

Equipment Soul Break When Mastered
Maduin Gear (XII) Childhood Bond(Penelo) Mind +10

Awakening (Unique)

Equipment Soul Break When Mastered
Rod of Faith (XII) Dancing Heart(Penelo) Mind +10
Awoken Mode
Awoken Dancer Mode
Awoken Mode Effects
Grant unlimited use of dancer abilities, reduce delay of the user's dancer abilities, and cause dancer abilities used by the user to trigger the follow-up ability Fortifying Dance, granting all allies a barrier that reduces the damage taken from one attack. The damage reduction of Fortifying Dance depends on the triggering ability's rank (up to 5 ranks).

Record Materia

Gain a small amount of Mind when a staff is equipped.
Gain a moderate amount of Mind, but lose a small amount of Attack and Magic.
Deal much more damage with white magic abilities.

Legend Materia

Increase white magic healing a small amount.
Moderate chance to restore a small amount of HP to all allies when a dancer ability triggers.
Small chance for white magic abilities to trigger twice.

Useable Equipment


Useable Ability

White Magic
(Rarity 5)
(Rarity 6)

Record Spheres / Legend Sphere

See More

Character Rankings

Rankings for all currently available characters
<Lv 50 Rankings>
<Lv 65 Rankings>
<Lv 80 Rankings>
<Lv 99 Rankings>
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