Snow

World: FF XIII
Pulse l'Cie
Role
Physical Attack
Wields daggers and fist weapons. Can use rare monk abilities, enhancing his fighting prowess.
Wields daggers and fist weapons. Can use rare monk abilities, enhancing his fighting prowess.
Recruitment Method
Memory Crystal
Fearsome Bulwark(Classic) First Time Reward
Palumpolum, Part 1(Elite) First Time Reward
Nautilus Park, Part 2(Elite) First Time Reward
Palumpolum, Part 1(Elite) First Time Reward
Nautilus Park, Part 2(Elite) First Time Reward
Memory Crystal II
The Palamecia, Part 1(Elite) First Time Reward
Tyrant of the Skies (+)(Classic) First Time Reward
Hall of Rites
Tyrant of the Skies (+)(Classic) First Time Reward
Hall of Rites
Memory Crystal III
Hall of Rites
Stats
Starting Value | Lv 99 | |
HP | 224 | 7280 |
Attack | 11 | 200 |
Defense | 10 | 187 |
Magic | 9 | 151 |
Resistance | 8 | 141 |
Mind | 8 | 149 |
Accuracy | 20 | 25 |
Evasion | 20 | 25 |
Speed | 111 | 179 |
Soul Break
Soul Break | Effect |
Mediguard(Snow) | Grant Regen and Protect to the user. |
Soul Break Equipment (Unique)
Equipment | Soul Break |
Paladin (XIII) | Sovereign Fist(Snow) |
Winged Saint (XIII) | Challenge(Snow) |
Wild Bear (XIII) | Froststrike(Snow) |
Super Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Power Circle (XIII) | Diamond Dust(Snow) | Attack +10 |
Battle Standard (XIII) | Entrench(Snow) | Attack +10 |
Burst Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Feymark (XIII) | A Hero Rides(Snow) | Attack +10 |
Burst Mode Abilities
Frost Drive |
Deal four physical ice attacks to one target. Deals five attacks if target has a Slight Weakness or is Vulnerable to ice. |
---|---|
Spinning Diamond |
Deal two physical ice and non-elemental attacks to all enemies, and temporarily raise the user's Defense a moderate amount. |
Equipment | Soul Break | When Mastered |
AMP Coat (XIII) | Here we go!(Snow) | Attack +10 |
Burst Mode Abilities
Icy Revenge |
Deal four physical ice and non-elemental attacks to one target. Damage dealt increases when the user's remaining HP is lower. |
---|---|
Frost Charge |
Deal three physical ice and non-elemental attacks to one enemy, raise the user's Attack a moderate amount, and Defense a small amount. |
Ultra Soul Break (Unique)
Equipment | Soul Break | When Mastered |
Sacrificial Circle (XIII) | Dogged Hero(Snow) | Attack +10 |
Viceroy of Yusnaan (XIII) | Soaring Tension(Snow) | Attack +10 |
Warlord's Glove (XIII) | Revenge Wall(Snow) | Attack +10 |
Chain Soul Break (Unique)
Equipment | Soul Break | When Mastered |
Unsetting Sun (XIII) | Frost Geyser(Snow) | Attack +10 |
Chain Soul Break Mechanics
Effect |
Allies deal slightly more ice damage. |
Chain Type |
Ice element attacks |
Arcane Overstrike (Unique)
Equipment | Soul Break | When Mastered |
Snow's Guise (XIII) | Icefist Smash(Snow) | Attack +10 |
Glint (Unique)
Equipment | Soul Break | When Mastered |
Midnight Sun (XIII) | Hero's Fist(Snow) | Attack +10 |
Umbra (XIII) | Icicle Veil(Snow) | Attack +10 |
Rebel Heart (XIII) | Icicle Form(Snow) | Attack +10 |
Awakening (Unique)
Equipment | Soul Break | When Mastered |
Warrior's Emblem (XIII) | Diamond Gazer(Snow) | Attack +10 |
Details
Awoken Mode |
Awoken Ice Mode |
---|---|
Awoken Mode Effects |
Grant unlimited use of ice abilities, grant up to a moderate Ice Ability Boost, and cause ice abilities used by the user to trigger twice. |
Equipment | Soul Break | When Mastered |
Wild Jaguar (XIII) | Indomitable Love(Snow) | Attack +10 |
Details
Awoken Mode |
Awoken Ice Mode |
---|---|
Awoken Mode Effects |
Grant unlimited use of ice abilities, grant up to a moderate Ice Ability Boost, and cause ice abilities used by the user to trigger twice. |
Sync (Unique)
Equipment | Soul Break | When Mastered |
Camouflage AMP Coat (XIII) | A Dream Revealed(Snow) | - |
Details
1 | NORA Domination |
Deal six physical ice and non-elemental attacks to one target, and increase the damage of the user's monk abilities a moderate amount for one turn. Damage and critical hit chance increase each time the user triggers this ability (up to rank 4). |
---|---|---|
Sync Requirements |
Ice Ability |
|
2 | Icicle Barrier |
Instantly grant all allies a barrier that reduces the damage of one attack a large amount. |
Sync Requirements |
Monk Ability |
Limit Break Overstrikes (Unique)
Equipment | Soul Break | When Mastered |
Crystal Guard (XIII) | Ice Chain Promise(Snow) | - |
Limit Break Glint(Unique)
Equipment | Soul Break | When Mastered |
Chivalry Emblem (XIII) | Ice Raiment (Snow)(Snow) | Attack +10 |
Record Materia
Gain a small amount of Defense, but lose a small amount of Attack. | |
Gain a small amount of Defense. Amount gained increases as HP drops. | |
Gain a small amount of Attack and Defense when a fist weapon is equipped. | |
Gain a large amount of Defense when light armor is equipped. |
Legend Materia
Reduce ice damage taken a small amount. | |
Begin battle with a very large bonus to Defense and Resistance, and temporarily draw single-target physical and black magic attacks away from allies. | |
Increase the user's Attack up to a moderate amount, proportional to the number of attacks the user has taken. | |
Begin battle with Haste, and remove delay from the user's actions for one turn. | |
Begin battle temporarily infused with the power of ice. | |
Small chance for monk abilities to trigger an additional time when used. |
Useable Equipment
Armor
Accessories
Accessory
Useable Ability
Combat (Rarity 5) |
Celerity (Rarity 2) |
Monk (Rarity 5) |
Knight (Rarity 5) |
Character Rankings
Rankings for all currently available characters
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed