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Hope

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Hope



An ordinary, if somewhat sensitive, young boy. Hope and his mother were caught up in the Purge while sightseeing; Hope survived, his mother did not. He began to harbor a hatred against Snow, whose actions had inadvertently led to his mother's death.

World: FF XIII
Pulse l'Cie

Role

Physical/Magic Hybrid
Wields rods and thrown weapons. Can use rare black magic abilities, buffing his Magic to deal heavy elemental magic damage.

Recruitment Method

An Orphan Made(Classic) First Time Reward
A Brighter Future (+)(Classic) First Time Reward
The Vile Peaks, Part 1(Classic) First Time Reward

Memory Crystal

Innocence Lost(Classic) First Time Reward
A Brighter Future (+)(Classic) Mastery Reward
Palumpolum, Part 2(Elite) First Time Reward

Memory Crystal II

Vallis Media(Elite) First Time Reward
Her Trial (++)(Classic) First Time Reward
True Form Revealed (+++)(Classic) First Time Reward

Memory Crystal III

Hall of Rites

Stats

Starting Value Lv 99
HP 170 5525
Attack 8 147
Defense 7 120
Magic 11 205
Resistance 9 164
Mind 11 200
Accuracy 20 25
Evasion 20 25
Speed 92 149

Soul Break

Soul Break Effect
Fearsiphon(Hope) Deal damage and grant Haste to the user.

Soul Break Equipment (Unique)

Super Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Hawkeye (XIII) Last Resort(Hope) Magic +10

Burst Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Ninurta (XIII) Divine Judgment(Hope) Magic +10
Burst Mode Abilities
Purification
Deal four magic holy and non-elemental attacks to one target.
Obliterator
Deal four magic earth and non-elemental attacks to one target.

Equipment Soul Break When Mastered
Hope's Gloves (XIII) Explosive Fist(Hope) Magic +10
Burst Mode Abilities
Alexander
Dispel all targets, with a small chance to Slow them. If the user has Burst Mode, grant Summon Strike to the user. If the user has Summon Strike, deal four summon magic holy and non-elemental attacks to all targets, and remove Summon Strike from the user.
Divine Judge
Deal four magic holy and non-elemental attacks to one target, with a moderate chance to interrupt its pending actions, if the user has Summon Strike.

Overstrike Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Eagletalon (XIII) Retributive Blast(Hope) Magic +10

Ultra Soul Break (Unique)

Equipment Soul Break When Mastered
Simurgh (XIII) Divine Fist(Hope) Magic +10
Academy Uniform (XIII) Reflecting Arc(Hope) Magic +10

Arcane Overstrike (Unique)

Equipment Soul Break When Mastered
Vidofnir (XIII) Celestial Prison(Hope) Magic +10

Glint (Unique)

Equipment Soul Break When Mastered
Otshirvani (XIII) Resolute Faith(Hope) Magic +10

Record Materia

Deal slightly more black magic damage when a thrown weapon is equipped.
Deal significantly more black magic damage when a thrown weapon is equipped.
Gain a large amount of Magic when a thrown weapon is equipped.

Legend Materia

Increase holy damage a small amount.
Moderate chance for offensive holy abilities to trigger twice.
Begin battle temporarily infused with the power of holy light.

Useable Equipment

Accessories
Accessory

Useable Ability

Black Magic
(Rarity 5)
White Magic
(Rarity 4)
Summoning
(Rarity 5)
Sharpshooter
(Rarity 6)

Record Spheres / Legend Sphere

See More


Character Rankings

Rankings for all currently available characters
<Lv 50 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 65 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 80 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 99 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
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