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Bartz

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Bartz



A young man who's short on words, but always ready to help a friend in need. His father's dying wish was for him to travel the world, and now Bartz is every bit the adventurer his father had hoped.

World: FF V
Wanderer

Role

Physical/Magic Hybrid
Proficient with a variety of weapons and armor, with a focus on daggers and heavy armor. Can use rare spellblade abilities, buffing his Attack to deal powerful physical elemental attacks.

Recruitment Method

Dimension Castle - Throne room (+)(Classic) First Time Reward
Bartz Record(Classic) First Time Reward
Wind Shrine(Classic) First Time Reward

Memory Crystal

Memory Crystal II

Memory Crystal III

Hall of Rites

Stats

Starting Value Lv 99
HP 206 6679
Attack 12 209
Defense 8 149
Magic 8 149
Resistance 8 135
Mind 8 149
Accuracy 20 25
Evasion 26 33
Speed 92 148

Soul Break

Soul Break Effect
Shield Toss(Bartz) Deal physical damage to one target and raise the user's Defense a small amount.

Super Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Excalibur (V) Trueblade of Legend(Bartz) Attack +10

Burst Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Gladius (V) Call of the Wind(Bartz) Attack +10
Burst Mode Abilities
Spellblade Gale
Deal four physical wind and non-elemental attacks to one target.
Cyclonic Instinct
Deal three physical wind and non-elemental attacks to one target, and increase the damage of the user's spellblade abilities a small amount for three turns.

Equipment Soul Break When Mastered
Ragnarok (V) Light of the Four(Bartz) Attack +10
Burst Mode Abilities
Flurry Storm
Deal four physical wind and water attacks to one enemy.
Flurry Blast
Deal four physical fire and earth attacks to one enemy.

Equipment Soul Break When Mastered
Great Sword (V) Latent Power(Bartz) Attack +10
Burst Mode Abilities
Sundering Spellblade
Deal four physical earth and wind attacks to one target, and increase the damage of the user's spellblade abilities a small amount for two turns.
Whirling Sands
Deal three physical earth and wind attacks to one target, temporarily raise the user's Attack a moderate amount, and Resistance a small amount.

Equipment Soul Break When Mastered
Grand Helm (V) Woken Water(Bartz) Attack +10
Burst Mode Abilities
Smash Dive
Deal physical damage to one target, temporarily lower its Attack a large amount, and temporarily raise the user's Attack a large amount.
Spellblade Torrent
Deal four physical water and non-elemental attacks to one enemy.

Equipment Soul Break When Mastered
Bartz's Guise (V) Call of the Flame(Bartz) Attack +10
Burst Mode Abilities
Spellblade Blaze
Deal four physical fire and non-elemental attacks to one target.
Crimson Instinct
Deal three physical fire and non-elemental attacks to one target, and increase the damage of the user's spellblade abilities a small amount for three turns.

Overstrike Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Apocalypse (V) Hand of the Crystals(Bartz) Attack +10

Ultra Soul Break (Unique)

Equipment Soul Break When Mastered
Chicken Knife (V) Chosen Traveler(Bartz) Attack +10
Speed +5
Zwill Crossblade (V) Crystals' Chosen(Bartz) Attack +10
Hammerhead (V) Essence of Wind(Bartz) Attack +10

Arcane Overstrike (Unique)

Equipment Soul Break When Mastered
Man-Eater (V) Crystalline Focus(Bartz) Attack +10

Glint (Unique)

Equipment Soul Break When Mastered
Bartz's Bracers (V) Master Spellblade(Bartz) Attack +10

Awakening (Unique)

Equipment Soul Break When Mastered
Freelancer Bartz's Guise (V) Tetra Spellblade(Bartz) Attack +10
Details
Awoken Mode
Awoken Spellblade Mode
Awoken Mode Effects
Grant unlimited use of spellblade abilities, grant up to a moderate Spellblade Ability Boost, and cause the user's spellblade abilities to trigger twice.

Record Materia

Deal slightly more wind damage.
Small chance for spellblade abilities to trigger twice.
Deal much more wind damage.

Legend Materia

Increase spellblade ability damage a small amount.
Moderate chance for spellblade abilities to trigger twice.
Very small chance for spellblade abilities to trigger three times.
Deal significantly more spellblade damage when a sword is equipped.

Useable Equipment

Accessories
Accessory

Useable Ability

Spellblade
(Rarity 5)
Combat
(Rarity 5)
Celerity
(Rarity 4)
Thief
(Rarity 4)
Sharpshooter
(Rarity 6)

Record Spheres / Legend Sphere

See More


Character Rankings

Rankings for all currently available characters
<Lv 50 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 65 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 80 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 99 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
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