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A young girl with artistic ability far surpassing her years. Relm has a surprisingly sharp tongue, but at times her inner warmth breaks through. She and Strago, whom she loves like a grandfather, set out on a journey to defeat Kefka.

World: FF VI


Master of Magic
Wields rods and whips. Can use rare white magic abilities, buffing her Mind to cast potent healing magic, and supporting the party by managing their buffs and debuffs.

Recruitment Method

Esper Caves(Classic) First Time Reward

Memory Crystal

Owzer's Mansion(Classic) First Time Reward

Memory Crystal II

Owzer's Mansion(Elite) First Time Reward

Memory Crystal III

Hall of Rites


Starting Value Lv 99
HP 160 5200
Attack 7 118
Defense 6 105
Magic 11 197
Resistance 10 184
Mind 12 208
Accuracy 20 25
Evasion 20 25
Speed 92 149

Soul Break

Soul Break Effect
Control(Relm) High chance to Confuse one enemy.

Soul Break Equipment (Unique)

Super Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Chocobo Brush (VI) Portrait of Lakshmi(Relm) Mind +10

Burst Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Magical Brush (VI) Star Prism(Relm) Mind +10
Burst Mode Abilities
Rainbow Aura
Instantly restore a very large amount of HP to one ally.
Miracle Stroke
Restore a small amount of HP to all allies.

Ultra Soul Break (Unique)

Glint (Unique)

Awakening (Unique)

Equipment Soul Break When Mastered
Fairy Brush (VI) Milky Way(Relm) Mind +10
Awoken Mode
Awoken Love Mode
Awoken Mode Effects
Grant unlimited use of white magic abilities, reduce delay of the user's white magic abilities, and cause white magic abilities used by the user to trigger the follow-up ability Wave of Mending, restoring HP to all allies. The amount of HP restored by Wave of Mending depends on the triggering ability's rank (up to 5 ranks).

Sync (Unique)

Equipment Soul Break When Mastered
Moogle Brush (VI) Galaxy Prism(Relm) -
Draw Potion
Restore a small amount of HP to the party.
Sync Requirements
White Magic Ability
Draw Friend
Instantly grant all allies a Mirror Image.
Sync Requirements
White Magic Ability

Record Materia

Gain a small amount of Mind when a rod is equipped.
Gain double EXP.
Gain a large amount of Mind when a robe is equipped.

Legend Materia

Increase white magic healing a small amount.
Reduce all elemental damage taken a small amount.
Small chance to grant a Magic Barrier that enables the target to avoid one magic attack after restoring HP to a single ally with white magic abilities. Target is the same as the triggering ability. Effective against most spells.
Small chance for white magic abilities to trigger twice.
Increase the user's Mind up to a moderate amount, proportional to the number of white magic abilities the user has triggered.
Small chance to restore a small amount of HP to all allies when triggering a white magic ability.

Useable Equipment


Useable Ability

Black Magic
(Rarity 3)
White Magic
(Rarity 5)
(Rarity 4)
(Rarity 4)

Record Spheres / Legend Sphere

See More

Record Board

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Character Rankings

Rankings for all currently available characters
<Lv 50 Rankings>
<Lv 65 Rankings>
<Lv 80 Rankings>
<Lv 99 Rankings>
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