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Gau

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Gau



A mischievous young boy raised by beasts. Though Gau has difficulty expressing himself with words, he has no trouble communicating his thoughts through wild gesticulations.

World: FF VI
Feral Boy

Role

Physical Attack
Wields daggers and fist weapons. Can use rare combat abilities, buffing his Attack to deal heavy damage.

Recruitment Method

Dreamscape, Part 2(Classic) First Time Reward
Figaro Castle(Classic) First Time Reward
Esper Valley(Classic) First Time Reward

Memory Crystal

Magitek Factory(Classic) First Time Reward
Cave on the Veldt(Classic) First Time Reward
Hall of Rites

Memory Crystal II

Mobliz (+)(Classic) First Time Reward
Cave on the Veldt(Elite) First Time Reward
Hall of Rites

Memory Crystal III

Hall of Rites

Stats

Starting Value Lv 99
HP 211 6857
Attack 11 203
Defense 8 135
Magic 10 172
Resistance 7 120
Mind 9 164
Accuracy 20 25
Evasion 23 29
Speed 107 173

Soul Break

Soul Break Effect
Rage I(Gau) Automatically attack with Cat Scratch for the next three turns.

Soul Break Equipment (Unique)

Equipment Soul Break
Gauntlet (VI) Gigavolt Rage(Gau)

Super Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Shiny Thing (VI) Meteor Rage(Gau) Attack +10

Burst Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Impact Claws (VI) Maul of the Wild(Gau) Attack +10
Burst Mode Abilities
Feral Flame
For three turns, automatically perform one of the following actions: deal three physical fire and non-elemental attacks to all enemies; deal three physical fire and non-elemental attacks to one enemy; or deal one physical fire and non-elemental attack to one enemy.
Feral Healing
For three turns, automatically perform one of the following actions: restore a small amount of HP to all allies proportional to their max HP; restore a very large amount of HP to one ally proportional to their max HP; or restore a small amount of HP to one ally proportional to their max HP.


Ultra Soul Break (Unique)

Equipment Soul Break When Mastered
Dual Claw (VI) Savory Treat(Gau) Attack +10

Arcane Overstrike (Unique)

Equipment Soul Break When Mastered
Gau's Guise (VI) Feral Friends(Gau) Attack +10

Glint (Unique)

Equipment Soul Break When Mastered
Tiger Claws (VI) Explosive Thrust(Gau) Attack +10
Red Glove (VI) Ready to Rampage(Gau) Attack +10
Survivor (VI) Feral Rampage(Gau) Attack +10

Awakening (Unique)

Equipment Soul Break When Mastered
Cat Claws (VI) On the Rampage(Gau) Attack +10
Details
Awoken Mode
Awoken Beast Mode
Awoken Mode Effects
Grant unlimited use of celerity and combat abilities, grant up to a moderate Celerity and Combat Ability Boost, and cause celerity and combat abilities used by the user to trigger twice.

Equipment Soul Break When Mastered
Metal Jerkin (VI) Plunging Claws(Gau) Attack +10
Details
Awoken Mode
Awoken Bestial Power Mode
Awoken Mode Effects
Grant unlimited use of celerity and combat abilities, cause celerity and combat abilities used by the user to trigger an additional time, and cause celerity and combat abilities used by the user to trigger the follow-up ability Storm Claws, dealing more damage based on the triggering ability's rank.

Sync (Unique)

Equipment Soul Break When Mastered
Wyvern Claws (VI) X-Cutter Rage(Gau) -
Details
1
Rugged Claws
Deal six physical wind, lightning, and non-elemental attacks to one target, and grant the user Voracious Carnivore while in Sync Mode. If the user has Bestial Awakening, instead deal ten physical wind, lightning, and non-elemental attacks with a 100% critical hit chance to one enemy, and remove Bestial Awakening from the user.
Sync Requirements
Celerity or Combat Abilities
2
Slaying Blow
Deal physical wind, lightning, and non-elemental damage that can break the damage cap to one target, and grant the user Bestial Awakening while in Sync Mode. If the user has Voracious Carnivore, instead deal physical wind, lightning, and non-elemental damage that can break the damage cap to one enemy, remove delay from the user's actions for one turn, and remove Voracious Carnivore from the user.
Sync Requirements
Celerity or Combat Abilities



Record Materia

Gain a small amount of Attack, but lose a small amount of Defense.
Begin battle with Haste, and gain a small amount of Attack.
Attack has a high chance to become Cat Scratch, dealing very heavy damage.

Legend Materia

Increase physical damage a small amount.
Moderate chance for combat abilities and celerity abilities to trigger twice.
When low on HP, restore HP to the user and temporarily reduce delay of their actions. Can only trigger once per battle.

Useable Equipment

Weapons
Accessories
Accessory

Useable Ability

Combat
(Rarity 5)
Celerity
(Rarity 5)

Record Spheres / Legend Sphere

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Record Board

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Character Rankings

Rankings for all currently available characters
<Lv 50 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 65 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 80 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 99 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
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