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Zack

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Zack



A loyal and kind-hearted SOLDIER 1st Class, Zack was Aerith's first love and a close friend of Cloud. Zack comes to Cloud's aid when he succumbs to intense Mako poisoning.

World: FF VII
SOLDIER

Role

Physical Attack
Wields swords and katanas. Can use rare combat abilities, buffing his Attack to deal heavy damage.

Recruitment Method

VR(Classic) First Time Reward
Whirlwind Maze (+)(Classic) First Time Reward

Memory Crystal

VR(Elite) Mastery Reward
Sister Ray (+++)(Classic) First Time Reward

Memory Crystal II

Memory Crystal III

Hall of Rites

Stats

Starting Value Lv 99
HP 200 6512
Attack 12 212
Defense 8 135
Magic 8 149
Resistance 9 157
Mind 8 142
Accuracy 20 25
Evasion 24 30
Speed 107 173

Soul Break

Soul Break Effect
Triple Cut(Zack) Deal three successive attacks.

Soul Break Equipment (Unique)

Super Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Apocalypse (VII) Apocalypse(Zack) Attack +10

Burst Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Rune Blade (VII-CC) Meteor Shots(Zack) Attack +10
Burst Mode Abilities
Eye of the Tornado
Deal four physical wind and non-elemental attacks to one target. Reduced delay before hitting.
Blast Rush
Deal two physical wind and non-elemental attacks to all targets. Reduced delay before hitting.

Ultra Soul Break (Unique)

Equipment Soul Break When Mastered
Force Stealer (VII-CC) Climhazzard Xeno(Zack) Attack +10

Chain Soul Break (Unique)

Equipment Soul Break When Mastered
Enhancer (VII-CC) Lucky Stars(Zack) Attack +10
Chain Soul Break Mechanics
Effect
Allies deal slightly more wind damage.
Chain Type
Wind element attacks

Glint (Unique)

Equipment Soul Break When Mastered
Yoshiyuki (VII-CC) Air Blast(Zack) Attack +10

Awakening (Unique)

Equipment Soul Break When Mastered
Ragnarok (VII-CC) Proud Heritage(Zack) Attack +10
Details
Awoken Mode
Awoken Wind Mode
Awoken Mode Effects
Grant unlimited use of wind abilities, grant up to a moderate Wind Ability Boost, and cause the user's wind abilities to trigger twice.

Record Materia

Deal slightly more physical damage when a sword is equipped.
Moderate chance to take slightly reduced damage from melee attacks.
Begin battle with Haste, and gain a small bonus to Attack and Defense.

Legend Materia

Deal slightly more damage with celerity abilities.
Begin battle with Haste, and remove delay from the user's actions for three turns.
High chance to trigger SOLDIER Follow-Up when using celerity abilities, dealing wind damage to one target.
Small chance for offensive wind abilities to trigger twice.

Useable Equipment

Accessories
Accessory

Useable Ability

Spellblade
(Rarity 3)
Combat
(Rarity 5)
Support
(Rarity 3)
Celerity
(Rarity 5)

Record Spheres / Legend Sphere

See More


Character Rankings

Rankings for all currently available characters
<Lv 50 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 65 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 80 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 99 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
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