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Vincent

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Vincent



A gunslinger who slept in a coffin in the Shinra Mansion for many years, Vincent is one of the few who knows Sephiroth's true origin. Vincent has been surgically altered, giving him eternal youth and the ability to change into a variety of beasts.

World: FF VII
Former Turk

Role

Offensive Magic
Proficient with a variety of weapons and armor, with a focus on guns and rods. Can use rare black magic abilities, buffing his Magic to deal heavy elemental magic damage.

Recruitment Method

Corel Prison(Classic) First Time Reward

Memory Crystal

Mt. Nibel(Classic) First Time Reward

Memory Crystal II

Sister Ray(Classic) First Time Reward

Memory Crystal III

Hall of Rites

Stats

Starting Value Lv 99
HP 186 6041
Attack 11 194
Defense 7 118
Magic 12 212
Resistance 7 124
Mind 5 90
Accuracy 25 31
Evasion 20 25
Speed 106 172

Soul Break

Soul Break Effect
Head Shot(Vincent) Deal four ranged physical attacks to one target.

Soul Break Equipment (Unique)

Super Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Shotgun (VII) Cerberus Shell(Vincent) Magic +10
Shortbarrel (VII) Bestial Roar(Vincent) Magic +10

Burst Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Peacemaker (VII) Flame Penalty(Vincent) Magic +5^^Attack +5
Burst Mode Abilities
Brimming Chaos
Deal four ranged physical or magic fire and non-elemental attacks to one enemy. Attack type depends on the user's stats.
Dual Slugs
Deal three ranged physical or magic fire and non-elemental attacks to one enemy, and reduce delay of the user's actions for two turns. Attack type depends on the user's stats.

Equipment Soul Break When Mastered
Vincent's Glove (VII) Galian Beast(Vincent) Magic +5^^Attack +5
Burst Mode Abilities
Claws of the Damned
Deal four physical fire and non-elemental attacks to one target. Deals more damage if the user has Doom.
Howl of the Damned
Deal four magic fire and non-elemental attacks to one target. Deals more damage if the user has Doom.

Ultra Soul Break (Unique)

Equipment Soul Break When Mastered
Cerberus (VII-DoC) Lucrecia's Lament(Vincent) Magic +5^^Attack +5


Equipment Soul Break When Mastered
Long Barrel R (VII) Dirge of Cerberus(Vincent) Magic +5^^Attack +5
Bravery Abilities
Beastly Shot
Lv0 Deal ranged physical or magic fire damage to one enemy. Attack type depends on the user's stats.
Lv1 Deal ranged physical or magic fire damage to one enemy. Attack type depends on the user's stats. Can break the damage cap.
Lv2 Deal ranged physical or magic fire damage to one enemy. Attack type depends on the user's stats. Can break the damage cap.
Lv3 Deal ranged physical or magic fire damage to one enemy. Attack type depends on the user's stats. Can break the damage cap.
Raising Bravery Level
Use Fire Ability

Chain Soul Break (Unique)

Equipment Soul Break When Mastered
Riot Gun (VII) Cerberus Soul(Vincent) Magic +5^^Attack +5

Glint (Unique)

Equipment Soul Break When Mastered
Winchester (VII) Forsaken Power(Vincent) Magic +5^^Attack +5

Record Materia

Gain a small amount of Magic when a gun is equipped.
Deal significantly more physical damage when a gun is equipped.
Gain a moderate amount of Defense and Resistance when a gun is equipped.

Legend Materia

Increase fire damage a small amount.
When low on HP, restore HP to the user, temporarily increase some of their stats a moderate amount, and enter Beast Mode, reducing delay of their actions. Can only trigger once per battle.
Small chance for offensive fire abilities to trigger twice.

Useable Equipment

Weapons
Accessories
Accessory

Useable Ability

Black Magic
(Rarity 5)
Summoning
(Rarity 4)
Support
(Rarity 4)
Machinist
(Rarity 5)
Darkness
(Rarity 5)
Sharpshooter
(Rarity 6)

Record Spheres / Legend Sphere

See More


Character Rankings

Rankings for all currently available characters
<Lv 50 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 65 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 80 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 99 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
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