Zell

World: FF VIII
SeeD
Role
Physical Attack
Wields daggers and fist weapons. Can use rare monk abilities, enhancing his fighting prowess.
Wields daggers and fist weapons. Can use rare monk abilities, enhancing his fighting prowess.
Recruitment Method
Memory Crystal
Memory Crystal II
Memory Crystal III
Hall of Rites
Stats
Starting Value | Lv 99 | |
HP | 200 | 6500 |
Attack | 11 | 208 |
Defense | 8 | 141 |
Magic | 8 | 135 |
Resistance | 8 | 144 |
Mind | 8 | 149 |
Accuracy | 20 | 25 |
Evasion | 22 | 28 |
Speed | 115 | 187 |
Soul Break
Soul Break | Effect |
Punch Rush(Zell) | Deal damage to one enemy. |
Soul Break Equipment (Unique)
Equipment | Soul Break |
Maverick (VIII) | Burning Rave(Zell) |
Gauntlet (VIII) | Meteor Barrage(Zell) |
Super Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Ehrgeiz (VIII) | Different Beat(Zell) | Attack +10 |
Crystal Glove (VIII) | Combat King(Zell) | Attack +10 |
Burst Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Burning Fist (VIII) | Duelist(Zell) | Attack +10 |
Burst Mode Abilities
Headlong Rush |
Deal four physical attacks to one enemy, temporarily lower the user's Defense, and raise the user's Attack a moderate amount. |
---|---|
Lightning Reflexes |
Deal four physical attacks to one enemy, and remove delay from the user's next action. |
Equipment | Soul Break | When Mastered |
Tiger Fangs (VIII) | Fiery Meteor Barret(Zell) | Attack +10 |
Burst Mode Abilities
Flame Rush |
Deal four physical fire and non-elemental attacks to one enemy. |
---|---|
Spirit Beatdown |
Deal three physical fire and non-elemental attacks to one enemy, and increase the damage of the user's monk abilities a small amount for three turns. |
Ultra Soul Break (Unique)
Equipment | Soul Break | When Mastered |
Dragon's Claws (VIII) | Burning Duel(Zell) | Attack +10 |
Chain Soul Break (Unique)
Equipment | Soul Break | When Mastered |
Brave Suit (VIII) | Fire Bond (Zell) | - |
Chain Soul Break Mechanics
Effect |
Allies deal much more fire damage. |
Chain Type |
Fire element attacks |
Arcane Overstrike (Unique)
Equipment | Soul Break | When Mastered |
Kaiser Knuckles (VIII) | King of the Ring(Zell) | Attack +10 |
Glint (Unique)
Equipment | Soul Break | When Mastered |
Dual Claw (VIII) | Assiduous Heat(Zell) | Attack +10 |
Silver Knuckles (VIII) | Cram Session(Zell) | Attack +10 |
Zell's Uniform (VIII) | Academic Arts(Zell) | Attack +10 |
Awakening (Unique)
Equipment | Soul Break | When Mastered |
Impact Claws (VIII) | My Final Punch(Zell) | Attack +10 |
Details
Awoken Mode |
Awoken Monk Mode |
---|---|
Awoken Mode Effects |
Grant unlimited use of monk abilities, grant up to a moderate Monk Ability Boost, and cause monk abilities used by the user to trigger twice. |
Sync (Unique)
Equipment | Soul Break | When Mastered |
Dawn Gauntlets (VIII) | Flare Duel(Zell) | - |
Details
1 | Booya |
Trigger Booya, with an effect and number of attacks that depend on whether the user is in Duel 4S Mode, Duel 6S Mode, or Duel 9S Mode. |
---|---|---|
Sync Requirements |
Fire Ability |
|
2 | Heel Drop |
Deal physical fire and non-elemental damage to one enemy. |
Sync Requirements |
Fire Ability |
Limit Break Overstrikes (Unique)
Equipment | Soul Break | When Mastered |
Red Glove (VIII) | Dolphin Kick(Zell) | - |
Arcane Dyad(Unique)
Equipment | Soul Break | When Mastered |
Mythril Claw (VIII) | My Final Heaven(Zell) | - |
Dual Awakening Relics (Hero-specific)
Equipment | Soul Break | When Mastered |
Sonic Knuckles (VIII) | Awoken Burning Rave(Zell) | - |
Record Materia
Gain a small amount of Attack. Amount gained increases as HP drops. | |
Moderate chance to begin battle with a full ATB gauge. | |
Deal significantly more damage with monk abilities. | |
Deal much more physical damage when a fist weapon is equipped. |
Legend Materia
Deal slightly more physical damage when a fist weapon is equipped. | |
Moderate chance for the user's critical hits to reduce delay of their actions for three turns. | |
Begin battle with critical hit chance temporarily set to 50%. | |
Small chance for monk abilities to trigger twice. | |
Begin battle temporarily infused with the power of fire. |
Useable Equipment
Armor
Accessories
Accessory
Useable Ability
Combat (Rarity 5) |
Celerity (Rarity 4) |
Monk (Rarity 5) |
Character Rankings
Rankings for all currently available characters
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed