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Squall

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Squall



A natural born warrior who wields a gunblade on the field of battle. Stubborn to a fault, Squall can come off as brusque and standoffish, but there's no doubting his skill.

World: FF VIII
SeeD

Role

Physical/Magic Hybrid
Wields swords and wears heavy armor. Can use rare combat abilities, buffing his Attack to deal heavy damage.

Recruitment Method

Fire Cavern(Classic) First Time Reward

Memory Crystal

Dollet(Elite) First Time Reward

Memory Crystal II

Balamb(Elite) First Time Reward

Memory Crystal III

Hall of Rites

Stats

Starting Value Lv 99
HP 202 6565
Attack 12 209
Defense 8 135
Magic 8 149
Resistance 8 149
Mind 8 149
Accuracy 20 25
Evasion 20 25
Speed 83 135

Soul Break

Soul Break Effect
Blade Flurry(Squall) Deal three successive attacks.

Super Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Cutting Trigger (VIII) Blasting Zone(Squall) Attack +10

Burst Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Twin Lance (VIII) Lion's Roar(Squall) Attack +10
Burst Mode Abilities
Renzokuken Flame
Deal four physical fire and non-elemental attacks to one target.
Renzokuken Wind
Deal four physical wind and non-elemental attacks to one target.

Equipment Soul Break When Mastered
Axis Blade (VIII) Steely Blade(Squall) Attack +10
Burst Mode Abilities
Draw & Junction
Deal two physical ice and non-elemental attacks to one target. If the user has Burst Mode, raise their Junction level by one (up to level three).
Löwen Roar
Deal four to seven physical ice and non-elemental attacks to one target. The number, power, and critical strike chance of the attacks depends on the user's Junction level.

Equipment Soul Break When Mastered
Balamb Mercenary C (VIII) Revolver Drive(Squall) Attack +10
Burst Mode Abilities
Draw & Triple Junction
Deal two physical fire and non-elemental attacks to one enemy. If the user has Burst Mode, grant Junction to the user, and increase its rank by 1 (up to 3).
Lowenherz
Deal four to seven physical fire and non-elemental attacks to one enemy. The number, power, and critical hit chance of the attacks depends on the user's Junction level.

Overstrike Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Punishment (VIII) Sub-Zero Blast(Squall) Attack +10

Ultra Soul Break (Unique)

Arcane Overstrike (Unique)

Equipment Soul Break When Mastered
Enkindler (VIII) Blasting Drive(Squall) Attack +10

Glint (Unique)

Equipment Soul Break When Mastered
Squall's Contempt (VIII) Blasting Aura(Squall) Attack +10

Record Materia

Attack deals a moderate amount of additional damage, but Soul Break gauge fills a small amount less.
Attack has a small chance to deal a very large amount of additional damage.
Soul Break gauge fills much more when taking damage.
Deal much more ice damage.

Legend Materia

Increase spellblade ability damage a small amount.
Moderate chance for spellblade abilities to trigger twice.
Begin battle temporarily infused with the power of ice.

Useable Equipment

Weapons
Accessories
Accessory

Useable Ability

Black Magic
(Rarity 2)
White Magic
(Rarity 2)
Spellblade
(Rarity 5)
Combat
(Rarity 5)
Celerity
(Rarity 3)

Record Spheres / Legend Sphere

See More


Character Rankings

Rankings for all currently available characters
<Lv 50 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 65 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 80 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 99 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
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