Squall

World: FF VIII
SeeD
Role
Physical/Magic Hybrid
Wields swords and wears heavy armor. Can use rare combat abilities, buffing his Attack to deal heavy damage.
Wields swords and wears heavy armor. Can use rare combat abilities, buffing his Attack to deal heavy damage.
Recruitment Method
Memory Crystal
Memory Crystal II
Memory Crystal III
Hall of Rites
Stats
Starting Value | Lv 99 | |
HP | 202 | 6565 |
Attack | 12 | 209 |
Defense | 8 | 135 |
Magic | 8 | 149 |
Resistance | 8 | 149 |
Mind | 8 | 149 |
Accuracy | 20 | 25 |
Evasion | 20 | 25 |
Speed | 83 | 135 |
Soul Break
Soul Break | Effect |
Blade Flurry(Squall) | Deal three successive attacks. |
Soul Break Equipment (Unique)
Super Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Cutting Trigger (VIII) | Blasting Zone(Squall) | Attack +10 |
Burst Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Twin Lance (VIII) | Lion's Roar(Squall) | Attack +10 |
Burst Mode Abilities
Renzokuken Flame |
Deal four physical fire and non-elemental attacks to one enemy. |
---|---|
Renzokuken Wind |
Deal four physical wind and non-elemental attacks to one enemy. |
Equipment | Soul Break | When Mastered |
Axis Blade (VIII) | Steely Blade(Squall) | Attack +10 |
Burst Mode Abilities
Draw & Junction |
Deal two physical ice and non-elemental attacks to one enemy. If the user has Burst Mode, raise their Junction level by one (up to level three). |
---|---|
Löwen Roar |
Deal four to seven physical ice and non-elemental attacks to one enemy. The number, power, and critical strike chance of the attacks depends on the user's Junction level. |
Equipment | Soul Break | When Mastered |
Balamb Mercenary C (VIII) | Revolver Drive(Squall) | Attack +10 |
Burst Mode Abilities
Draw & Triple Junction |
Deal two physical fire and non-elemental attacks to one enemy. If the user has Burst Mode, grant Junction to the user, and increase its rank by 1 (up to 3). |
---|---|
Lowenherz |
Deal four to seven physical fire and non-elemental attacks to one enemy. The number, power, and critical hit chance of the attacks depends on the user's Junction level. |
Overstrike Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Punishment (VIII) | Sub-Zero Blast(Squall) | Attack +10 |
Ultra Soul Break (Unique)
Equipment | Soul Break | When Mastered |
Icebrand (VIII) | Brutal Blast(Squall) | Attack +10 |
Diamond Heart (VIII) | Lion of Destiny(Squall) | Attack +10 |
Flame Saber+ (VIII) | Fated Fangs(Squall) | Attack +10 |
Equipment | Soul Break | When Mastered |
Twin Lance+ (VIII) | Double Junction(Squall) | Attack +10 |
Bravery Abilities
Dual Fang |
Lv0 | Deal physical ice and fire damage to one enemy. |
---|---|---|
Lv1 | Deal physical ice and fire damage to one enemy. Can break the damage cap. | |
Lv2 | Deal physical ice and fire damage to one enemy. Can break the damage cap. | |
Lv3 | Deal physical ice and fire damage to one enemy. Can break the damage cap. |
Chain Soul Break (Unique)
Equipment | Soul Break | When Mastered |
Eternal Heart (VIII) | Bond (Squall) | - |
Chain Soul Break Mechanics
Effect |
Increases the damage of FINAL FANTASY VIII heroes a large amount. |
Chain Type |
FINAL FANTASY VIII Hero Attacks |
Arcane Overstrike (Unique)
Equipment | Soul Break | When Mastered |
Enkindler (VIII) | Blasting Drive(Squall) | Attack +10 |
Flame Heart (VIII) | Revolver Overdrive(Squall) | Attack +10 |
Glint (Unique)
Equipment | Soul Break | When Mastered |
Tidal Heart (VIII) | Fated Aura(Squall) | Attack +10 |
Combat Blade (VIII) | Blasting Force(Squall) | Attack +10 |
Red Cap (VIII) | Fated Force(Squall) | Attack +10 |
Squall's Contempt (VIII) | Blasting Aura(Squall) | Attack +10 |
Red Jacket (VIII) | Lion Force(Squall) | Attack +10 |
Awakening (Unique)
Equipment | Soul Break | When Mastered |
Cutting Trigger+ (VIII) | Fatal Frost(Squall) | Attack +10 |
Details
Awoken Mode |
Awoken Ice Mode |
---|---|
Awoken Mode Effects |
Grant unlimited use of ice abilities, grant up to a moderate Ice Ability Boost, and cause ice abilities used by the user to trigger twice. |
Equipment | Soul Break | When Mastered |
Dragon's Heart (VIII) | End of Flame(Squall) | Attack +10 |
Details
Awoken Mode |
Awoken Fire Mode |
---|---|
Awoken Mode Effects |
Grant unlimited use of fire abilities, grant up to a moderate Fire Ability Boost, and cause fire abilities used by the user to trigger twice. |
Equipment | Soul Break | When Mastered |
Mirage Vest (VIII) | Blasting Draw(Squall) | Attack +10 |
Details
Awoken Mode |
Awoken Lion Mode |
---|---|
Awoken Mode Effects |
Grant unlimited use of ice and fire abilities, reduce delay of the user's ice and fire abilities based on their rank, and cause every second ice or fire ability used by the user to trigger the follow-up ability Draw & Junction, dealing physical ice, fire, and non-elemental damage that can break the damage cap to one enemy, and temporarily raising the user's ice and fire attack levels by 1. |
Sync (Unique)
Equipment | Soul Break | When Mastered |
Shear Trigger+ (VIII) | Cross Your Heart(Squall) |
Details
1 | Renzokuken Ice Strike |
Deal six physical ice and non-elemental attacks to one enemy, and increase the damage of the user's spellblade abilities a moderate amount for one turn. |
---|---|---|
Sync Requirements |
Ice Ability |
|
2 | Renzokuken Ice Wave |
Deal three physical ice and non-elemental attacks to all enemies, and increase the damage of the user's spellblade abilities a moderate amount for one turn. |
Sync Requirements |
Ice Ability |
Equipment | Soul Break | When Mastered |
Punishment+ (VIII) | Burst Blade(Squall) |
Details
1 | Renzokuken Frostfire |
Deal five to eight physical ice, fire, and non-elemental attacks to one enemy. Number of attacks depends on the user's Weapon Mod rank. |
---|---|---|
Sync Requirements |
Spellblade Ability |
|
2 | Custom Revolver |
Instantly deal three physical ice, fire, and non-elemental attacks to one enemy, grant Weapon Mod to the user, and increase its rank by 1 (up to rank 3). |
Sync Requirements |
Spellblade Ability |
Equipment | Soul Break | When Mastered |
Flare Revolver (VIII) | Fated Flame(Squall) |
Details
1 | Extended Renzokuken |
Deal six physical fire and non-elemental attacks to one enemy. If the user has Red Aura, instead deal ten physical fire and non-elemental attacks to one enemy, remove delay from the user's actions for one turn, and remove Red Aura. |
---|---|---|
Sync Requirements |
Fire Ability |
|
2 | Dividing Blaze |
Deal three physical fire and non-elemental attacks to one enemy, increase the damage of the user's fire abilities a large amount for one turn, and while in Sync Mode grant the user Red Aura. |
Sync Requirements |
Fire Ability |
Limit Break Overstrikes (Unique)
Equipment | Soul Break | When Mastered |
Stoneblade (VIII) | Renzokuken Iceflame(Squall) | - |
Arcane Dyad(Unique)
Equipment | Soul Break | When Mastered |
Lion Heart (VIII) | Lion Heart(Squall) | |
Durandal (VIII) | Apex Draw & Junction(Squall) |
Dual Awakening Relics (Hero-specific)
Equipment | Soul Break | When Mastered |
Ascalon (VIII) | Awoken Steely Blade(Squall) | - |
Limit Break Chain (Unique)
Equipment | Soul Break | When Mastered |
Laevateinn (VIII) | Woven Bond: Squall(Squall) | - |
Record Materia
Attack deals a moderate amount of additional damage, but Soul Break gauge fills a small amount less. | |
Attack has a small chance to deal a very large amount of additional damage. | |
Soul Break gauge fills much more when taking damage. | |
Deal much more ice damage. |
Legend Materia
Increase spellblade ability damage a small amount. | |
Moderate chance for spellblade abilities to trigger twice. | |
Begin battle temporarily infused with the power of ice. | |
Begin battle temporarily infused with the power of fire. | |
Reduce delay of the user's actions for three turns at the start of battle. |
Useable Equipment
Armor
Accessories
Accessory
Useable Ability
Black Magic (Rarity 2) |
White Magic (Rarity 3) |
Spellblade (Rarity 5) |
Combat (Rarity 5) |
Celerity (Rarity 3) |
Character Rankings
Rankings for all currently available characters
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed