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Quistis

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Quistis



An exceptionally talented young woman who became SeeD in fewer years than anyone before her. As Squall's assigned instructor, Quistis feels a personal responsibility for him.

World: FF VIII
SeeD

Role

Physical/Magic Hybrid
Wields whips and rods. Can use rare support abilities, lowering enemy stats and afflicting them with punishing debuffs.

Recruitment Method

Fire Cavern(Elite) First Time Reward

Memory Crystal

Great Salt Lake(Classic) First Time Reward

Memory Crystal II

Great Salt Lake(Elite) First Time Reward

Memory Crystal III

Hall of Rites

Stats

Starting Value Lv 99
HP 180 5850
Attack 9 166
Defense 7 120
Magic 11 203
Resistance 10 172
Mind 8 149
Accuracy 20 25
Evasion 20 25
Speed 92 149

Soul Break

Soul Break Effect
Electrocute(Quistis) Deal magic lightning damage to all targets.

Soul Break Equipment (Unique)

Super Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Red Scorpion (VIII) Mighty Guard (VIII)(Quistis) Magic +10
Beast Killer (VIII) Cerberus(Quistis) Magic +10

Burst Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Quistis's Dress (VIII) Hail to the Queen(Quistis) Magic +10
Burst Mode Abilities
Cloying Fragrance
Deal four magic poison and non-elemental attacks to one target, with a small chance to Poison, Blind, Silence, and Confuse it.
Vile Ichor
Deal two magic poison and non-elemental attacks to all targets, temporarily lower the Defense of the user, and raise the user's Magic a moderate amount.

Overstrike Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Malboro Tentacle (VIII) Doomtrain(Quistis) Magic +10

Ultra Soul Break (Unique)

Equipment Soul Break When Mastered
Dragon Whisker (VIII) Kingsguard(Quistis) Magic +10

Glint (Unique)

Equipment Soul Break When Mastered
Wyvern Tail (VIII) Pride of the King(Quistis) Magic +10

Record Materia

Deal slightly more damage when attacking with an enemy's elemental weakness.
Deal significantly more physical damage when a whip is equipped.
Deal much more poison damage.

Legend Materia

Reduce black magic damage taken a small amount.
Begin battle with Haste, and remove delay from the user's actions for three turns.
Slight chance for black magic abilities to trigger twice.

Useable Equipment

Weapons
Accessories
Accessory

Useable Ability

Black Magic
(Rarity 4)
White Magic
(Rarity 2)
Support
(Rarity 4)

Record Spheres / Legend Sphere

See More


Character Rankings

Rankings for all currently available characters
<Lv 50 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 65 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 80 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 99 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
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