Irvine

World: FF VIII
Sharpshooter
Role
Physical Support
Wields guns and daggers. Can use rare support abilities, lowering enemy stats and afflicting them with punishing debuffs.
Wields guns and daggers. Can use rare support abilities, lowering enemy stats and afflicting them with punishing debuffs.
Recruitment Method
Memory Crystal
Memory Crystal II
Memory Crystal III
Hall of Rites
Stats
Starting Value | Lv 99 | |
HP | 186 | 6045 |
Attack | 10 | 179 |
Defense | 7 | 121 |
Magic | 9 | 154 |
Resistance | 8 | 142 |
Mind | 8 | 149 |
Accuracy | 24 | 30 |
Evasion | 20 | 25 |
Speed | 88 | 142 |
Soul Break
Soul Break | Effect |
Normal Ammo(Irvine) | Fire successive shot attacks. |
Soul Break Equipment (Unique)
Equipment | Soul Break |
Valiant (VIII) | Fast Ammo(Irvine) |
Ulysses (VIII) | Canister Shot(Irvine) |
Super Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Bismarck (VIII) | Dark Shot (VIII)(Irvine) | Attack +10 |
Exeter (VIII) | Hyper Sniper(Irvine) | Attack +10 |
Burst Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Betelgeuse (VIII) | Flame Shot(Irvine) | Attack +10 |
Burst Mode Abilities
Blade Snipe |
Deal ranged physical damage to one enemy, and temporarily lower its Attack and Resistance a small amount. |
---|---|
Mage Snipe |
Deal ranged physical damage to one enemy, and temporarily lower its Magic and Defense a small amount. |
Equipment | Soul Break | When Mastered |
Long Barrel R (VIII) | Hyper Canister(Irvine) | Attack +10 |
Burst Mode Abilities
Quickening Flame |
Deal four ranged physical fire and non-elemental attacks to one enemy. Reduced delay before hitting. |
---|---|
Reloading Flame |
Deal two ranged physical fire and non-elemental attacks to one enemy, and restore one ability use to the user's ability with the fewest remaining uses. |
Ultra Soul Break (Unique)
Equipment | Soul Break | When Mastered |
Antares (VIII) | Break Shot(Irvine) | Attack +10 |
Sniper CR (VIII) | Hyper Ignition(Irvine) | Attack +10 |
Chain Soul Break (Unique)
Equipment | Soul Break | When Mastered |
Supershot ST (VIII) | Bygone Days(Irvine) | Attack +10 |
Chain Soul Break Mechanics
Effect |
Increases the damage of FINAL FANTASY VIII heroes a large amount. |
Chain Type |
FINAL FANTASY VIII Hero Attacks |
Arcane Overstrike (Unique)
Equipment | Soul Break | When Mastered |
Viking Coat (VIII) | Quick Shot F(Irvine) | Attack +10 |
Glint (Unique)
Equipment | Soul Break | When Mastered |
Balaclava (VIII) | Assault Standby(Irvine) | Attack +10 |
Awakening (Unique)
Equipment | Soul Break | When Mastered |
Judgement (VIII) | Armor Shot(Irvine) | Attack +10 |
Details
Awoken Mode |
Awoken Fire Mode |
---|---|
Awoken Mode Effects |
Grant unlimited use of fire abilities, grant up to a moderate Fire Ability Boost, and cause fire abilities used by the user to trigger twice. |
Equipment | Soul Break | When Mastered |
Dragoon (VIII) | Witch-Hunt Snipe(Irvine) | Attack +10 |
Details
Awoken Mode |
Awoken Fire Mode |
---|---|
Awoken Mode Effects |
Grant unlimited use of fire abilities, grant up to a moderate Fire Ability Boost, and cause fire abilities used by the user to trigger twice. |
Sync (Unique)
Equipment | Soul Break | When Mastered |
Dominator (VIII) | Quick Canister(Irvine) | - |
Details
1 | Shrapnel Shot |
Deal six ranged physical fire and non-elemental attacks to one enemy. |
---|---|---|
Sync Requirements |
Machinist or Sharpshooter Abilities |
|
2 | Demolition Shot |
Instantly deal ranged physical fire and non-elemental damage to one enemy, briefly lower the enemy's Attack and Magic a large amount, and increase the damage of the user's fire abilities a moderate amount for two turns. |
Sync Requirements |
Machinist or Sharpshooter Abilities |
Record Materia
Gain a moderate amount of Attack and Defense for each KO'd ally or empty party slot. | |
Deal significantly more physical damage when a gun is equipped. | |
Gain a small amount of Attack and Defense, but begin battle with Confuse. | |
Deal much more damage with sharpshooter abilities. |
Legend Materia
Deal slightly more physical damage when a gun is equipped. | |
Moderate chance to reduce delay of the user's actions for three turns when a sharpshooter or machinist ability triggers. | |
Small chance to temporarily lower the enemy's fire resistance level by 1 when a sharpshooter or machinist ability triggers. | |
Cause every third fire ability used by the user to trigger an additional time. |
Useable Equipment
Armor
Accessories
Accessory
Useable Ability
Black Magic (Rarity 1) |
White Magic (Rarity 2) |
Combat (Rarity 3) |
Support (Rarity 5) |
Machinist (Rarity 5) |
Sharpshooter (Rarity 6) |
Character Rankings
Rankings for all currently available characters
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed