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The youngest child of House Beoulve. Alma is the full-sister of Ramza Beoulve, and half-sister of Dycedarg and Zalbaag Beoulve. She is cheerful and energetic, and she counts Ovelia and Tietra among her close friends.

World: FF T


Healing Magic
Wields rods and staves. Can use rare white magic abilities, buffing her Mind to cast potent healing magic, and supporting the party by managing their buffs and debuffs.

Memory Crystal

Hall of Rites

Memory Crystal II

Hall of Rites

Memory Crystal III

Hall of Rites


Starting Value Lv 99
HP 170 5524
Attack 6 102
Defense 6 108
Magic 11 205
Resistance 10 179
Mind 12 206
Accuracy 20 25
Evasion 20 25
Speed 92 149

Soul Break

Soul Break Effect
Gentle Chant(Alma) Restore a moderate amount of HP to one ally, and temporarily raise the user's Mind a small amount.

Super Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Cachusha (FFT) Cleric's Prayer(Alma) Mind +10

Burst Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Staff of the Magi (FFT) Wisdom of Orbonne(Alma) Mind +10
Burst Mode Abilities
Angelic Glimmer
Instantly restore a very large amount of HP to one ally.
Cleric's Bearing
Restore a small amount of HP to all allies.

Ultra Soul Break (Unique)

Awakening (Unique)

Equipment Soul Break When Mastered
Alma's Guise (FFT) Holy Seal(Alma) Mind +10
Awoken Mode
Awoken Love Mode
Awoken Mode Effects
Grant unlimited use of white magic abilities, reduce delay of the user's white magic abilities, and cause white magic abilities used by the user to trigger the follow-up ability Wave of Mending, restoring HP to all allies. The amount of HP restored by Wave of Mending depends on the triggering ability's rank (up to 5 ranks).

Record Materia

Restore slightly more HP with white magic abilities.
Small chance for white magic abilities to trigger twice.
Gain a small amount of Mind and Defense when a staff is equipped.

Legend Materia

Increase white magic healing a small amount.
Moderate chance for white magic abilities to trigger twice.
Small chance to grant a Magic Barrier that enables the target to avoid one magic attack after restoring HP to a single ally with white magic abilities. Target is the same as the triggering ability. Effective against most spells.
Small chance to restore a small amount of HP to all allies when a white magic ability triggers.

Useable Equipment


Useable Ability

Black Magic
(Rarity 4)
White Magic
(Rarity 5)
(Rarity 5)
(Rarity 3)

Record Spheres / Legend Sphere

See More

Character Rankings

Rankings for all currently available characters
<Lv 50 Rankings>
<Lv 65 Rankings>
<Lv 80 Rankings>
<Lv 99 Rankings>
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