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Wol

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Wol



Wol is a "Blank," one of the young men who wash ashore the strange land of Palamecia without any memory of their past.
Through his travels, he learns a great deal about himself as much as the secrets behind the laws and the great prophecy that rule over Palamecia.

World: FF I
Blank

Role

Physical Speed
Proficient with a variety of weapons and armor, with a focus on swords and katanas. Can use a wide range of abilities.

Memory Crystal

Hall of Rites

Memory Crystal II

Hall of Rites

Memory Crystal III

Hall of Rites

Stats

Starting Value Lv 99
HP 212 6889
Attack 11 202
Defense 8 141
Magic 7 120
Resistance 8 149
Mind 8 135
Accuracy 20 25
Evasion 26 33
Speed 111 179

Soul Break

Soul Break Effect
Onion Dicer(Wol) Deal three physical attacks to one enemy.

Soul Break Equipment (Unique)

Equipment Soul Break
Blank Gear (I) Dancing Edge (I)(Wol)

Super Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Blank Blade (I) Arc Slash(Wol) Attack +10

Burst Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Monk's Leathers (I) Shijin Spiral(Wol) Attack +10
Burst Mode Abilities
Sneaky Attack
Deal four physical attacks to one enemy, with a moderate chance to interrupt its pending action.
Break Slayer
Deal two physical attacks to all enemies, and temporarily lower their Attack and Defense a small amount.

Equipment Soul Break When Mastered
Rogue Regalia (I) Howl of Hell(Wol) Attack +10
Burst Mode Abilities
Hellish Impact
Deal three physical earth and holy attacks to one enemy, and temporarily grant 1 rank of Heavy Charge to the user (up to rank 2).
Heavy Break
Deal four physical earth and holy attacks to one enemy, lower their Attack and Magic an amount based on the user's Heavy Charge rank (up to rank 2), and remove Heavy Charge from the user.


Ultra Soul Break (Unique)

Equipment Soul Break When Mastered
Organyx (I) Overkill(Wol) Attack +10
Knight's Regalia (I) True Arc Slash(Wol) Attack +10


Equipment Soul Break When Mastered
Sargatanas (I) Sudden Smite(Wol) Attack +10
Bravery Abilities
Sudden Strike
Lv0 Deal physical earth and holy damage to one enemy.
Lv1 Deal three physical earth and holy attacks to one enemy, and temporarily lower its Defense a large amount.
Lv2 Deal six physical earth and holy attacks to one enemy, and temporarily lower its Defense a large amount.
Lv3 Deal ten physical earth and holy attacks to one enemy, and briefly lower its Attack, Magic, and Defense a very large amount.

Arcane Overstrike (Unique)

Equipment Soul Break When Mastered
Andraste's Nail (I) True Sudden Smite(Wol) Attack +10

Glint (Unique)

Equipment Soul Break When Mastered
Laevateinn (I) Elemental Choice(Wol) Attack +10
Ranger Gear (I) Weakness Weapon(Wol) Attack +10

Awakening (Unique)

Equipment Soul Break When Mastered
Paladin's Regalia (I) Rune Saber(Wol) Attack +10
Details
Awoken Mode
Awoken Cosmic Warrior Mode
Awoken Mode Effects
Grant unlimited use of earth and holy abilities, grant up to a moderate Earth and Holy Ability Boost, and cause earth and holy abilities used by the user to trigger twice.

Sync (Unique)

Equipment Soul Break When Mastered
Fatalitӓt (I) Begraben(Wol) -
Details
1
Hard Impact
Deal six physical earth, holy, and non-elemental attacks to one target, and briefly lower its Attack and Magic a large amount or briefly lower its Defense, Resistance, and Mind a large amount. The effect cycles each time the user triggers this ability.
Sync Requirements
Earth or Holy Abilities
2
Hard Break
Deal physical earth, holy, and non-elemental damage to one enemy, reduce delay of the user's actions for three turns, and increase the damage of the user's earth and holy abilities a moderate amount for three turns.
Sync Requirements
Earth or Holy Abilities

Limit Break Overstrikes (Unique)

Equipment Soul Break When Mastered
Nymurod Kris (I) Axle Cutter(Wol) -

Arcane Dyad(Unique)

Equipment Soul Break When Mastered
Soranaki Gear (I) Purging Steel(Wol) -

Dual Awakening Relics (Hero-specific)

Equipment Soul Break When Mastered
Twin Viper (I) Awoken Sudden Smite(Wol) -

Record Materia

Gain a small amount of Defense when light armor is equipped.
Attack has a small chance to deal a very large amount of additional damage.
Gain a moderate amount of Attack and a small amount of Defense when light armor is equipped.

Legend Materia

Increase physical damage a small amount.
Begin battle with Haste, and remove delay from the user's actions for three turns.
When low on HP, temporarily increase the user's elemental damage a moderate amount. Can only trigger once per battle.
Small chance to temporarily lower the enemy's earth resistance level by 1 when an earth ability triggers.

Useable Equipment

Accessories
Accessory

Useable Ability

Combat
(Rarity 3)
Support
(Rarity 5)
Celerity
(Rarity 4)
Dragoon
(Rarity 3)
Monk
(Rarity 4)
Thief
(Rarity 4)
Knight
(Rarity 5)
Samurai
(Rarity 4)
Sharpshooter
(Rarity 6)
Heavy Physical
(Rarity 6)

Record Spheres / Legend Sphere

See More


Record Board

See More


Character Rankings

Rankings for all currently available characters
<Lv 50 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 65 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 80 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 99 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
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