Echo

World: FF I
Spirit
Role
Offensive Magic
Wields rods and staves. Can use rare black magic abilities, buffing her Magic to deal heavy elemental magic damage.
Wields rods and staves. Can use rare black magic abilities, buffing her Magic to deal heavy elemental magic damage.
Memory Crystal
Hall of Rites
Memory Crystal II
Hall of Rites
Memory Crystal III
Hall of Rites
Stats
Starting Value | Lv 99 | |
HP | 156 | 5070 |
Attack | 5 | 93 |
Defense | 6 | 109 |
Magic | 12 | 218 |
Resistance | 11 | 199 |
Mind | 10 | 184 |
Accuracy | 20 | 25 |
Evasion | 20 | 25 |
Speed | 95 | 153 |
Soul Break
Soul Break | Effect |
Healing Gift(Echo) | Grant Regen to all allies. |
Soul Break Equipment (Unique)
Equipment | Soul Break |
Mogurumi (I) | Elemental Gift(Echo) |
Super Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Seraphic Rod (I) | Hastening Gift(Echo) | Magic +10 |
Mythic Maracas (I) | Breaker's Gift(Echo) | Magic +10 |
Burst Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Cane of Wisdom (I) | Echo's Prize(Echo) | Magic +10 |
Burst Mode Abilities
Punishing Thunder |
Deal four magic lightning and non-elemental attacks to one enemy. |
---|---|
Magic Meddling |
Temporarily lower the Magic of all enemies a large amount, with a small chance to Stop them. |
Equipment | Soul Break | When Mastered |
Angel's Bell (I) | Echoing Mischief(Echo) | Magic +10 |
Burst Mode Abilities
Faltering Blade |
Deal magic holy and non-elemental damage to one enemy, and temporarily lower its Attack a large amount. |
---|---|
Faltering Magic |
Deal magic holy and non-elemental damage to one enemy, and temporarily lower its Magic a large amount. |
Ultra Soul Break (Unique)
Equipment | Soul Break | When Mastered |
Staffuar (I) | Echo Collaboration(Echo) | Mind +5 Magic +5 |
Fairy Echo (I) | Echo Showtime(Echo) | Magic +10 |
Glint (Unique)
Equipment | Soul Break | When Mastered |
Pink Garb (I) | Faerie Cry(Echo) | Mind +5 Magic +5 |
Awakening (Unique)
Equipment | Soul Break | When Mastered |
Kitty Suit (I) | Voice of Light(Echo) | Mind +5 Magic +5 |
Details
Awoken Mode |
Awoken Fickle Faerie Mode |
---|---|
Awoken Mode Effects |
Grant unlimited use of black magic and dancer abilities, reduce delay of the user's black magic and dancer abilities based on the rank of the ability used, and cause black magic and dancer abilities used by the user to trigger the follow-up ability Fickle Support, restoring HP to damaged allies, and automatically healing additional damage they take (up to 1,500 HP in total). |
Record Materia
Deal slightly more lightning damage. | |
Gain a small amount of Magic, but begin battle with Blind. | |
Gain a large amount of Magic, but begin battle with Blind. |
Legend Materia
Reduce black magic damage taken a small amount. | |
Small chance to restore a small amount of HP to all allies proportional to their max HP when a dancer ability triggers. | |
Increase the duration of stat debuffs generated by the user and their related effects a moderate amount. Applies to most stat debuffs and their effects. | |
Begin battle with Haste, and remove delay from the user's actions for one turn. | |
Small chance for dancer abilities to trigger an additional time when used. |
Useable Equipment
Weapons
Armor
Accessories
Accessory
Useable Ability
Black Magic (Rarity 5) |
White Magic (Rarity 4) |
Dancer (Rarity 6) |
Character Rankings
Rankings for all currently available characters
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed