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Echo

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Echo



A spirit fabled to haunt the mountains of Palamecia. Legends say that Echoes guide travelers who listen to them toward troves of fantastic treasure. Though traditionally only a disembodied voice, Wol is somehow able to see her physical form.

World: FF I
Spirit

Role

Offensive Magic
Wields rods and staves. Can use rare black magic abilities, buffing her Magic to deal heavy elemental magic damage.

Recruitment Method

Cavern of Earth(Classic) First Time Reward

Memory Crystal

The Fire Fiend(Classic) Mastery Reward
Hall of Rites

Memory Crystal II

Truest Evil (+++)(Classic) Mastery Reward
Hall of Rites

Memory Crystal III

Hall of Rites

Stats

Starting Value Lv 99
HP 156 5070
Attack 5 93
Defense 6 109
Magic 12 218
Resistance 11 199
Mind 10 184
Accuracy 20 25
Evasion 20 25
Speed 95 153

Soul Break

Soul Break Effect
Healing Gift(Echo) Grant Regen to all allies.

Soul Break Equipment (Unique)

Equipment Soul Break
Mogurumi (I) Elemental Gift(Echo)

Super Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Seraphic Rod (I) Hastening Gift(Echo) Magic +10
Mythic Maracas (I) Breaker's Gift(Echo) Magic +10

Burst Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Cane of Wisdom (I) Echo's Prize(Echo) Magic +10
Burst Mode Abilities
Punishing Thunder
Deal four magic lightning and non-elemental attacks to one target.
Magic Meddling
Temporarily lower the Magic of all targets a large amount, with a small chance to Stop them.

Equipment Soul Break When Mastered
Angel's Bell (I) Echoing Mischief(Echo) Magic +10
Burst Mode Abilities
Faltering Blade
Deal magic holy and non-elemental damage to one target, and temporarily lower its Attack a large amount.
Faltering Magic
Deal magic holy and non-elemental damage to one target, and temporarily lower its Magic a large amount.

Ultra Soul Break (Unique)

Equipment Soul Break When Mastered
Fairy Echo (I) Echo Showtime(Echo) Magic +10

Record Materia

Deal slightly more lightning damage.
Gain a small amount of Magic, but begin battle with Blind.
Gain a large amount of Magic, but begin battle with Blind.

Legend Materia

Reduce black magic damage taken a small amount.
Small chance to restore a small amount of HP to all allies proportional to their max HP when using dancer abilities.
Increase the duration of stat debuffs generated by the user and their related effects a moderate amount. Applies to most stat debuffs and their effects.
Begin battle with Haste, and remove delay from the user's actions for one turn.

Useable Equipment

Accessories
Accessory

Useable Ability

Black Magic
(Rarity 5)
White Magic
(Rarity 4)
Dancer
(Rarity 5)

Record Spheres / Legend Sphere

See More


Character Rankings

Rankings for all currently available characters
<Lv 50 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 65 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 80 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 99 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
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