Rydia

World: FF IV
Summoner
Role
Offensive Magic
Wields rods and whips. Can use rare summon magic abilities, devastating entire groups of enemies. These powerful abilities can only be used a few times before they are exhausted.
Wields rods and whips. Can use rare summon magic abilities, devastating entire groups of enemies. These powerful abilities can only be used a few times before they are exhausted.
Recruitment Method
Memory Crystal
Memory Crystal II
Memory Crystal III
Hall of Rites
Stats
Starting Value | Lv 99 | |
HP | 158 | 5135 |
Attack | 7 | 120 |
Defense | 6 | 108 |
Magic | 12 | 217 |
Resistance | 11 | 194 |
Mind | 9 | 164 |
Accuracy | 20 | 25 |
Evasion | 20 | 25 |
Speed | 92 | 149 |
Soul Break
Soul Break | Effect |
Summon Eidolon I(Rydia) | Deal summoning magic non-elemental damage to all enemies. |
Soul Break Equipment (Unique)
Equipment | Soul Break |
Ice Whip (IV) | Summon Eidolon II(Rydia) |
Dragon Whisker (IV) | Radiant Breath(Rydia) |
Super Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Mystic Whip (IV) | Odin(Rydia) | Magic +10 |
Burst Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Sleipnir's Tail (IV) | Mournful Cry(Rydia) | Magic +10 |
Burst Mode Abilities
Gaia's Strike |
Deal four summon magic earth and non-elemental attacks to one enemy. |
---|---|
Gaia's Fury |
Deal two summon magic earth and non-elemental attacks to all enemies. |
Equipment | Soul Break | When Mastered |
Minerva Bustier (IV) | Law of the Eidolons(Rydia) | Magic +10 |
Burst Mode Abilities
Gift the Eidolon King |
Deal four summon magic water and holy attacks to one enemy, and reduce the user's offensive magic casting time for two turns. |
---|---|
Gift the Eidolon Queen |
Deal two summon magic water and holy attacks to one enemy, and restore one ability use to the user's ability with the fewest remaining uses. |
Overstrike Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Wizard Rod (IV) | Eidolon Emissary(Rydia) | Magic +10 |
Ultra Soul Break (Unique)
Equipment | Soul Break | When Mastered |
Red Scorpion (IV) | Lord of the Seas(Rydia) | Magic +10 |
Mythril Whipblade (IV) | Fated Encounter(Rydia) | Magic +10 |
Equipment | Soul Break | When Mastered |
Earth Whip (IV) | Raging Giant(Rydia) | Magic +10 |
Bravery Abilities
Giant's Howl |
Lv0 | Deal summon magic earth damage to one enemy. |
---|---|---|
Lv1 | Deal summon magic earth damage to one enemy. Can break the damage cap. | |
Lv2 | Deal summon magic earth damage to one enemy, and restore one summon magic ability use to the user. Can break the damage cap. | |
Lv3 | Deal summon magic earth damage to one enemy, and restore one summon magic ability use to the user. Can break the damage cap. |
Arcane Overstrike (Unique)
Equipment | Soul Break | When Mastered |
Summoner Rydia (IV) | Past and Present(Rydia) | Magic +10 |
Glint (Unique)
Equipment | Soul Break | When Mastered |
Flame Whip (IV) | Secret of Mist(Rydia) | Magic +10 |
Chaperon (IV) | Secret of the Eidolons(Rydia) | Magic +10 |
Rainbow Robes (IV) | Mist Wall(Rydia) | Magic +10 |
Awakening (Unique)
Equipment | Soul Break | When Mastered |
Platinum Whipblade (IV) | Summon Eidolon King(Rydia) | Magic +10 |
Details
Awoken Mode |
Awoken Summoning Mode |
---|---|
Awoken Mode Effects |
Grant unlimited use of summoning abilities, grant up to a moderate Summoning Ability Boost, and cause summoning abilities used by the user to trigger twice. |
Equipment | Soul Break | When Mastered |
Rune Whip (IV) | Feymarch Frontier(Rydia) | Magic +10 |
Details
Awoken Mode |
Awoken Summoning Mode |
---|---|
Awoken Mode Effects |
Grant unlimited use of summoning abilities, grant up to a moderate Summoning Ability Boost, and cause summoning abilities used by the user to trigger twice. |
Sync (Unique)
Equipment | Soul Break | When Mastered |
Aqua Whip (IV) | Broken Heart(Rydia) |
Details
1 | {Eidolon King's Favor | Wrathful Strike} | {Deal six summon magic water and non-elemental attacks to one enemy. | Deal six summon magic earth and non-elemental attacks to one enemy, and reduce delay of the user's actions for one turn.} | ||
---|---|---|---|---|---|---|
Sync Requirements |
{Water Ability | Earth Ability} | ||||
2 | {Eidolon King's Roar | Wrathful Roar} | {Deal four summon magic water and non-elemental attacks to all enemies, and if the user has Feymarch Form, also grant the user a barrier that reduces the damage of four attacks a large amount, and remove Feymarch Form. | Deal three summon magic earth and non-elemental attacks to one enemy, restore one ability use to one of the user's abilities, and increase the damage of the user's earth abilities a moderate amount for three turns.} | ||
Sync Requirements |
{Water Ability | Earth Ability} |
Equipment | Soul Break | When Mastered |
Gaia Whip (IV) | Eidolon Zantetsuken(Rydia) |
Details
1 | {Eidolon King's Favor | Wrathful Strike} | {Deal six summon magic water and non-elemental attacks to one enemy. | Deal six summon magic earth and non-elemental attacks to one enemy, and reduce delay of the user's actions for one turn.} | ||
---|---|---|---|---|---|---|
Sync Requirements |
{Water Ability | Earth Ability} | ||||
2 | {Eidolon King's Roar | Wrathful Roar} | {Deal four summon magic water and non-elemental attacks to all enemies, and if the user has Feymarch Form, also grant the user a barrier that reduces the damage of four attacks a large amount, and remove Feymarch Form. | Deal three summon magic earth and non-elemental attacks to one enemy, restore one ability use to one of the user's abilities, and increase the damage of the user's earth abilities a moderate amount for three turns.} | ||
Sync Requirements |
{Water Ability | Earth Ability} |
Limit Break Overstrikes (Unique)
Equipment | Soul Break | When Mastered |
Star Whip (IV) | Eidolon Confidante(Rydia) | - |
Limit Break Glint(Unique)
Equipment | Soul Break | When Mastered |
Exorcist's Gown (IV) | Water Raiment (Rydia)(Rydia) | Magic +10 |
Record Materia
Gain Shell when low on HP.(Can only trigger once per battle.) | |
Deal significantly more summon magic damage. | |
Gain a small amount of Magic when a whip is equipped. | |
Gain a moderate amount of Magic and a small amount of Resistance when a whip is equipped. |
Legend Materia
Deal slightly more summon magic damage. | |
Moderate chance for summon magic abilities to trigger twice. | |
Moderate chance to reduce delay of the user's actions for one turn when a summoning ability triggers. | |
Begin battle temporarily infused with the power of water. | |
Begin battle temporarily infused with the power of earth. | |
Deal significantly more summon magic damage when a whip is equipped. |
Useable Equipment
Armor
Accessories
Accessory
Useable Ability
Black Magic (Rarity 5) |
White Magic (Rarity 2) |
Summoning (Rarity 5) |
Witch (Rarity 4) |
Character Rankings
Rankings for all currently available characters
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed