[FFRK] FINAL FANTASY Record Keeper Official Strategy Site

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The childhood friend of Cecil and Kain. Rosa harbors romantic feelings for Cecil, whom she endeavors to protect by becoming a white mage and fighting at his side.

World: FF IV
White Mage


Healing Magic
Wields staves and bows. Can use rare white magic abilities, buffing her Mind to cast potent healing magic, and supporting the party by managing their buffs and debuffs.

Recruitment Method

Antlion's Den(Classic) First Time Reward

Memory Crystal

Tower of Zot(Elite) First Time Reward

Memory Crystal II

Lunar Subterrane, Part 3(Elite) First Time Reward
Hall of Rites

Memory Crystal III

Hall of Rites


Starting Value Lv 99
HP 178 5785
Attack 8 144
Defense 7 120
Magic 8 149
Resistance 10 176
Mind 12 209
Accuracy 20 25
Evasion 20 25
Speed 92 149

Soul Break

Soul Break Effect
Trueshot Bow(Rosa) Deal ranged physical damage to one target.

Soul Break Equipment (Unique)

Super Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Artemis Bow (IV) Divine Heal(Rosa) Mind +10

Burst Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Perseus Bow (IV) Holy Ray(Rosa) Mind +10
Burst Mode Abilities
Wall of Light
Restore a very large amount of HP to one ally, and enable them to avoid one magic attack. Effective against most spells.
Ripple of Life
Restore a small amount of HP to all allies.

Ultra Soul Break (Unique)

Equipment Soul Break When Mastered
Fairy's Bow (IV) Benediction(Rosa) Mind +10
Rosa's Guise (IV) White Mage Wonder (IV)(Rosa) Mind +10

Glint (Unique)

Equipment Soul Break When Mastered
Magic Bow (IV) Divine Guard(Rosa) Mind +10
Astrakhan Hat (IV) Divine Shelter(Rosa) Mind +10

Awakening (Unique)

Equipment Soul Break When Mastered
Sagittarius (IV) Sacred Healing(Rosa) Mind +10
Awoken Mode
Awoken Love Mode
Awoken Mode Effects
Grant unlimited use of white magic abilities, reduce delay of the user's white magic abilities, and cause white magic abilities used by the user to trigger the follow-up ability Wave of Mending, restoring HP to all allies. The amount of HP restored by Wave of Mending depends on the triggering ability's rank (up to 5 ranks).

Record Materia

Gain a small amount of Mind when a bow is equipped.
Gain a moderate amount of Mind when a bow is equipped.
Gain a large amount of Mind when a bow is equipped.

Legend Materia

Increase white magic healing a small amount.
High chance to remove debuffs from the user when they become Poisoned, Silenced, Blinded, or Confused.
Increase the user's Mind up to a moderate amount, proportional to the number of white magic abilities the user has triggered.
Small chance for white magic abilities to trigger twice.
Small chance to restore a small amount of HP to all allies when a white magic ability triggers.

Useable Equipment


Useable Ability

White Magic
(Rarity 5)
(Rarity 4)
(Rarity 1)
(Rarity 6)

Record Spheres / Legend Sphere

See More

Character Rankings

Rankings for all currently available characters
<Lv 50 Rankings>
<Lv 65 Rankings>
<Lv 80 Rankings>
<Lv 99 Rankings>
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