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Golbez

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Golbez



A mysterious man clad in black armor who took command of the Red Wings after Cecil renounced the Kingdom of Baron. Golbez commands the four Archfiends, and is a powerful magus unto himself.

World: FF IV
Magus

Role

Offensive Magic
Proficient with a variety of weapons and armor, with a focus on axes and heavy armor. Can use black magic and knight abilities, striking a deadly balance between offensive magic and defense.

Recruitment Method

Tower of Zot - Spire(Classic) First Time Reward

Memory Crystal

Tower of Zot - Spire(Elite) First Time Reward

Memory Crystal II

Giant of Babil, Part 2(Elite) First Time Reward
Hall of Rites

Memory Crystal III

Hall of Rites

Stats

Starting Value Lv 99
HP 210 6825
Attack 9 164
Defense 10 173
Magic 11 205
Resistance 11 194
Mind 6 105
Accuracy 20 25
Evasion 20 25
Speed 76 123

Soul Break

Soul Break Effect
Binding Cold(Golbez) Small chance to Paralyze all targets.

Soul Break Equipment (Unique)

Super Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Golbez's Cloak (IV) Genesis Rock(Golbez) Magic +10
Golbez's Gauntlets (IV) Cosmic Ray(Golbez) Magic +10

Burst Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Zeromus Shard (IV) Twin Moon(Golbez) Magic +10
Burst Mode Abilities
Shadow Dragon
Grant the user a barrier that negates attack damage up to 30% of their max HP. If the user does not have Summon Strike, grant them Summon Strike, and if they have Summon Strike, deal four summon magic dark attacks to all targets, and remove Summon Strike from the user. Summon Strike is only active during Burst Mode.
Glare Hand
Deal four magic dark attacks to one target, and heal the user for a portion of the damage dealt if the user has Summon Strike.

Equipment Soul Break When Mastered
Giant's Glove (IV) Abyssal Quasar(Golbez) Magic +10
Burst Mode Abilities
Rising Wave
Deal four magic dark and non-elemental attacks to one target.
Attack System
Deal three magic dark and non-elemental attacks to one enemy, and reduce delay of the user's actions for two turns.

Ultra Soul Break (Unique)

Equipment Soul Break When Mastered
Gigant Axe (IV) Master of Baron(Golbez) Magic +10
Master Rod (IV) Creature of Shadow(Golbez) Magic +10

Chain Soul Break (Unique)

Equipment Soul Break When Mastered
Demon's Rod (IV) Darkbind Miasma(Golbez) Magic +10

Glint (Unique)

Equipment Soul Break When Mastered
Giant's Axe (IV) Cloaked in Night(Golbez) Magic +10

Record Materia

Gain a very small amount of Magic. Amount gained increases as HP drops.
Deal significantly more dark damage.
Gain a moderate amount of Magic and a small amount of Defense when a rod is equipped.

Legend Materia

Increase dark damage a small amount.
Begin battle with Last Stand and a very large bonus to Defense, and temporarily draw single-target physical and black magic attacks away from allies.
Begin battle temporarily infused with the power of the dark.
Small chance for darkness abilities to trigger twice.

Useable Equipment

Accessories
Accessory

Useable Ability

Black Magic
(Rarity 5)
Combat
(Rarity 3)
Support
(Rarity 3)
Knight
(Rarity 5)
Darkness
(Rarity 6)

Record Spheres / Legend Sphere

See More


Character Rankings

Rankings for all currently available characters
<Lv 50 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 65 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 80 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 99 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
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