Cecil (Dark Knight)

World: FF IV
Dark Knight
Role
Physical Attack
Wields swords and daggers. Can use rare combat abilities, buffing his Attack to deal heavy damage.
Wields swords and daggers. Can use rare combat abilities, buffing his Attack to deal heavy damage.
Recruitment Method
Memory Crystal
Memory Crystal II
Memory Crystal III
Hall of Rites
Stats
Starting Value | Lv 99 | |
HP | 240 | 7800 |
Attack | 12 | 217 |
Defense | 8 | 149 |
Magic | 7 | 120 |
Resistance | 7 | 120 |
Mind | 8 | 149 |
Accuracy | 20 | 25 |
Evasion | 20 | 25 |
Speed | 74 | 120 |
Soul Break
Soul Break | Effect |
Blood Weapon(Cecil (Dark Knight)) | Steal HP from one enemy. |
Soul Break Equipment (Unique)
Super Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Deathbringer (IV) | Shadowbringer(Cecil (Dark Knight)) | Attack +10 |
Burst Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Nightmare (IV) | Dark Flame(Cecil (Dark Knight)) | Attack +10 |
Burst Mode Abilities
Black Velvet |
Deal four physical dark and non-elemental attacks to one target. Damage dealt increases when the user's remaining HP is lower. |
---|---|
Nightfall |
Deal two physical dark and non-elemental attacks to all enemies, and deal a small amount of damage to the user proportional to their max HP. |
Equipment | Soul Break | When Mastered |
Helter Skelter (IV) | Abyss Gate(Cecil (Dark Knight)) | Attack +10 |
Burst Mode Abilities
Shadow Slice |
Deal four physical dark and non-elemental attacks to one enemy. |
---|---|
Evil Drive |
Deal three physical dark and non-elemental attacks to one enemy, and increase the damage of the user's darkness abilities a small amount for three turns. |
Ultra Soul Break (Unique)
Equipment | Soul Break | When Mastered |
Demon Helm (IV) | Endless Darkness(Cecil (Dark Knight)) | Attack +10 |
Chain Soul Break (Unique)
Equipment | Soul Break | When Mastered |
Chaos Shield (IV) | Dark Bond (Cecil (Dark Knight))(Cecil (Dark Knight)) | - |
Chain Soul Break Mechanics
Effect |
Allies deal much more dark damage. |
Chain Type |
Dark element attacks |
Arcane Overstrike (Unique)
Equipment | Soul Break | When Mastered |
Demonslayer (IV) | Nightmare Blade(Cecil (Dark Knight)) | Attack +10 |
Glint (Unique)
Equipment | Soul Break | When Mastered |
Demon Shield (IV) | Evil Force(Cecil (Dark Knight)) | Attack +10 |
Dark Knight's Armguards (IV) | Evil Zone(Cecil (Dark Knight)) | Attack +10 |
Awakening (Unique)
Equipment | Soul Break | When Mastered |
Claw of Darkness (IV) | Dark Crescent(Cecil (Dark Knight)) | Attack +10 |
Details
Awoken Mode |
Awoken Darkness Mode |
---|---|
Awoken Mode Effects |
Grant unlimited use of darkness abilities, grant up to a moderate Darkness Ability Boost, and causes darkness abilities used by the user to trigger twice. |
Sync (Unique)
Equipment | Soul Break | When Mastered |
Cimmerian Edge (IV) | Shadow Blazer(Cecil (Dark Knight)) |
Details
1 | Shadow Smash |
Deal six physical dark and non-elemental attacks to one enemy, and increase the damage of the user's darkness abilities a moderate amount for one turn. |
---|---|---|
Sync Requirements |
Darkness Ability |
|
2 | Shadow Drive |
Deal three physical dark and non-elemental attacks to one enemy, reduce delay of the user's actions for one turn, and deal very heavy damage to the user proportional to their max HP. |
Sync Requirements |
Darkness Ability |
Equipment | Soul Break | When Mastered |
Valhalla (IV) | Tenebrous Blast(Cecil (Dark Knight)) |
Details
1 | Evil Smash |
Deal six physical dark and non-elemental attacks to one target, dealing more damage each time the ability triggers, and deal a moderate to very small amount of damage to the user proportional to their max HP. Damage dealt to the user decreases depending on the number of times they've triggered this ability. |
---|---|---|
Sync Requirements |
Darkness Ability |
|
2 | Evil Gate |
Deal three physical dark and non-elemental attacks to one enemy, and increase the damage of the user's darkness abilities a moderate amount for one turn. If the user has Dark Side, instead deal three physical dark and non-elemental attacks to one enemy, briefly raise the user's Attack a moderate amount and Defense a small amount, increase the damage of the user's darkness abilities a moderate amount for three turns, and remove Dark Side. |
Sync Requirements |
Darkness Ability |
Limit Break Overstrikes (Unique)
Equipment | Soul Break | When Mastered |
Medical Shield (IV) | Abyssal Onslaught(Cecil (Dark Knight)) | - |
Arcane Dyad(Unique)
Equipment | Soul Break | When Mastered |
Chaosbringer (IV) | Job Change(Cecil (Dark Knight)) | - |
Dual Awakening Relics (Hero-specific)
Equipment | Soul Break | When Mastered |
Criminal Soul (IV) | Awoken Dark Crescent(Cecil (Dark Knight)) | - |
Record Materia
Attack deals a moderate amount of additional damage, but costs HP. | |
Attack deals a large amount of additional damage, but costs HP. | |
Deal significantly more physical damage when a sword is equipped. | |
Deal much more damage with darkness abilities. |
Legend Materia
Increase dark damage a small amount. | |
Moderate chance to heal the user for a portion of damage dealt to enemies when a dark attack triggers. | |
When low on HP, grant Last Stand to the user, temporarily lower their Defense a small amount, and raise their Attack a moderate amount. Can only trigger once per battle. | |
Begin battle temporarily infused with the power of the dark. | |
Small chance for darkness abilities to trigger an additional time when used. | |
Cause every third darkness ability used by the user to reduce delay of the user's actions for three turns. |
Useable Equipment
Armor
Accessories
Accessory
Useable Ability
Combat (Rarity 5) |
Darkness (Rarity 6) |
Heavy Physical (Rarity 6) |
Character Rankings
Rankings for all currently available characters
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed