Maria

World: FF II
Rebel Warrior
Role
Offensive Magic
Proficient with a variety of weapons and armor, with a focus on rods and bows. Can use rare black magic abilities, buffing her Magic to deal heavy elemental magic damage.
Proficient with a variety of weapons and armor, with a focus on rods and bows. Can use rare black magic abilities, buffing her Magic to deal heavy elemental magic damage.
Recruitment Method
Memories of FINAL FANTASY II(Classic) Mastery Reward
Snow Cavern (Return)(Classic) First Time Reward
Mysidian Tower, Part 3(Classic) First Time Reward
Snow Cavern (Return)(Classic) First Time Reward
Mysidian Tower, Part 3(Classic) First Time Reward
Memory Crystal
Memory Crystal II
Memory Crystal III
Hall of Rites
Stats
Starting Value | Lv 99 | |
HP | 174 | 5655 |
Attack | 9 | 157 |
Defense | 7 | 120 |
Magic | 12 | 217 |
Resistance | 10 | 187 |
Mind | 10 | 172 |
Accuracy | 20 | 25 |
Evasion | 20 | 25 |
Speed | 88 | 142 |
Soul Break
Soul Break | Effect |
Bow Master(Maria) | Deal ranged damage to one enemy. |
Super Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Artemis Bow (II) | Thunder XVI(Maria) | Magic +10 |
Burst Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Rune-Graven Bow (II) | Meteor XVI(Maria) | Magic +10 |
Burst Mode Abilities
Break |
Deal three to six magic earth and non-elemental attacks to one enemy, with a small chance to Petrify them. The number of attacks dealt depends on the user's Magic. |
---|---|
Sunfire |
Deal two magic earth and fire attacks to all enemies, temporarily lower the user's Defense, and raise the user's Magic a moderate amount. |
Overstrike Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Selene Bow (II) | Kerplode XXXII(Maria) | Magic +10 |
Ultra Soul Break (Unique)
Equipment | Soul Break | When Mastered |
Perseus Bow (II) | Magma XXXII(Maria) | Magic +10 |
Chain Soul Break (Unique)
Equipment | Soul Break | When Mastered |
Valkyrie Plate (II) | Earth Bond (Maria) | - |
Chain Soul Break Mechanics
Effect |
Allies deal much more earth damage. |
Chain Type |
Earth element attacks |
Arcane Overstrike (Unique)
Equipment | Soul Break | When Mastered |
Gaia Gear (II) | Meteor Shower LXIV(Maria) | Magic +10 |
Glint (Unique)
Equipment | Soul Break | When Mastered |
Ice Bow (II) | Faith VIII(Maria) | Magic +10 |
Fairy's Bow (II) | Earth Infusion XVI(Maria) | Magic +10 |
Awakening (Unique)
Equipment | Soul Break | When Mastered |
Maria's Bow (II) | Sagittarius LXIV(Maria) | Magic +10 |
Details
Awoken Mode |
Awoken Earth Mode |
---|---|
Awoken Mode Effects |
Grant unlimited use of earth abilities, grant up to a moderate Earth Ability Boost, and cause earth abilities used by the user to trigger twice. |
Sync (Unique)
Equipment | Soul Break | When Mastered |
Sagittarius (II) | Armageddon XCIX(Maria) |
Details
1 | Break VIII |
Deal four, six, or eight magic earth and non-elemental attacks to one target. Number of attacks increases each time the ability is triggered. |
---|---|---|
Sync Requirements |
Earth Ability |
|
2 | Inner Calm VIII |
Cause earth abilities used by the user on the next turn to trigger twice, and temporarily raise the user's earth attack level by 1. Triggers instantly. |
Sync Requirements |
Black Magic Ability |
Equipment | Soul Break | When Mastered |
Elfin Bow (II) | Cosmic Arrow XCIX(Maria) |
Details
1 | Earth VIII |
Deal six magic earth and non-elemental attacks to one enemy. |
---|---|---|
Sync Requirements |
Earth Ability |
|
2 | Quicker VIII |
Instantly deal magic earth and non-elemental damage to one enemy, and reduce delay of the user's actions for three turns. |
Sync Requirements |
Earth Ability |
Arcane Dyad(Unique)
Equipment | Soul Break | When Mastered |
Mythril Bow (II) | Galaxia XCIX(Maria) | - |
Dual Awakening Relics (Hero-specific)
Equipment | Soul Break | When Mastered |
Platinum Bow (II) | Awoken Sagittarius LXIV(Maria) | - |
Record Materia
Deal slightly more black magic damage when a bow is equipped. | |
Deal slightly more physical and black magic damage when a bow is equipped. | |
Attack becomes a magic fire attack that deals moderate damage. | |
Gain a large amount of Magic when a bow is equipped. |
Legend Materia
Increase earth damage a small amount. | |
Increase the user's Magic up to a moderate amount, proportional to the number of black magic attacks the user has triggered. | |
Begin battle temporarily infused with the power of earth. | |
Small chance for offensive earth abilities to trigger twice. | |
Increase black magic damage a moderate amount. |
Useable Equipment
Armor
Accessories
Accessory
Useable Ability
Black Magic (Rarity 5) |
White Magic (Rarity 3) |
Sharpshooter (Rarity 6) |
Witch (Rarity 4) |
Character Rankings
Rankings for all currently available characters
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed