Onion Knight

World: FF III
Onion Knight
Role
Physical/Magic Hybrid
Proficient with a variety of weapons and armor. His stats grow by leaps and bounds beyond level 93.
Proficient with a variety of weapons and armor. His stats grow by leaps and bounds beyond level 93.
Recruitment Method
Memory Crystal
Memory Crystal II
Memory Crystal III
Hall of Rites
Stats
Starting Value | Lv 99 | |
HP | 209 | 6800 |
Attack | 11 | 205 |
Defense | 7 | 130 |
Magic | 12 | 211 |
Resistance | 7 | 130 |
Mind | 11 | 203 |
Accuracy | 20 | 25 |
Evasion | 20 | 25 |
Speed | 108 | 175 |
Soul Break
Soul Break | Effect |
Turbo-Hit(Onion Knight) | Deal three physical attacks to one enemy. |
Super Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Onion Sword (III) | Onion Slice(Onion Knight) | Attack +10 |
Eternal Staff (III) | Blowback(Onion Knight) | Magic +10 |
Burst Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Onion Gauntlets (III) | Vessel of Fate(Onion Knight) | Magic +5 Attack +5 |
Burst Mode Abilities
Extra Slice |
Deal four physical attacks to one enemy, and remove delay from the user's physical attacks for one turn. |
---|---|
Swiftspell |
Deal four magic non-elemental attacks to one enemy, and remove delay from the user's magic attacks for one turn. |
Overstrike Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Onion Armor (III) | Sword and Spell(Onion Knight) | Magic +5 Attack +5 |
Ultra Soul Break (Unique)
Equipment | Soul Break | When Mastered |
Onion Blade (III) | Forbidden Power(Onion Knight) | Attack +10 |
Zeus Mace (III) | Forbidden Wisdom(Onion Knight) | Magic +10 |
Onion Knight's Guise (III) | Sage Unleashed(Onion Knight) | Magic +10 |
Chain Soul Break (Unique)
Equipment | Soul Break | When Mastered |
Eternity Blades (III) | Unleashed Potential(Onion Knight) | Magic +5 Attack +5 |
Arcane Overstrike (Unique)
Equipment | Soul Break | When Mastered |
Onion Shield (III) | Mystic Fencer Might(Onion Knight) | Magic +5 Attack +5 |
Onion Knight Helm (III) | Mystic Fencer Arts(Onion Knight) | Magic +10 |
Glint (Unique)
Equipment | Soul Break | When Mastered |
Defender (III) | Onion Soul(Onion Knight) | Magic +5 Attack +5 |
Black Garb (III) | Fluctuating Power(Onion Knight) | Magic +5 Attack +5 |
Ninja Regalia (III) | Onion Water(Onion Knight) | Magic +10 |
Awakening (Unique)
Equipment | Soul Break | When Mastered |
Ashura Shinuchi (III) | Stalwart Potential(Onion Knight) | Attack +10 |
Details
Awoken Mode |
Awoken Shadow Ninja Mode |
---|---|
Awoken Mode Effects |
Grant unlimited use of celerity, support, and ninja abilities, reduce delay of celerity, support, and ninja abilities based on their rank, and cause celerity, support, and ninja abilities used by the user to trigger the follow-up ability Unleashed Power, dealing six physical wind, water, fire, earth, and non-elemental attacks to one enemy. |
Equipment | Soul Break | When Mastered |
Stardust Rod (III) | Arcane Potential(Onion Knight) | Magic +10 |
Details
Awoken Mode |
Awoken Black Magic Mode |
---|---|
Awoken Mode Effects |
Grant unlimited use of black magic abilities, grant up to a moderate Black Magic Ability Boost, and cause black magic abilities used by the user to trigger twice. |
Sync (Unique)
Equipment | Soul Break | When Mastered |
Nimbus Rod (III) | Channel Water(Onion Knight) | - |
Details
1 | Synchrospell Water |
Deal six magic water and non-elemental attacks to one enemy. |
---|---|---|
Sync Requirements |
Water Ability |
|
2 | Breachspell Water |
Deal magic water and non-elemental damage to one enemy, and increase the damage of the user's water abilities a moderate amount for three turns. Can break the damage cap. |
Sync Requirements |
Water Ability |
Record Materia
Gain a small amount of Magic when a staff is equipped. | |
Gain double EXP. | |
Gain a moderate amount of Magic and a small amount of Mind when a staff is equipped. |
Legend Materia
Moderate chance for celerity abilities to trigger twice. | |
Moderate chance for black magic abilities to trigger twice. | |
Begin battle with no action delay for two turns. | |
Deal significantly more damage with black magic abilities when a rod is equipped. | |
Begin battle temporarily infused with the power of water. |
Useable Equipment
Armor
Accessories
Accessory
Useable Ability
Black Magic (Rarity 3) |
White Magic (Rarity 3) |
Combat (Rarity 3) |
Support (Rarity 3) |
Celerity (Rarity 3) |
Ninja (Rarity 3) |
Character Rankings
Rankings for all currently available characters
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed