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Cloud of Darkness

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Cloud of Darkness



An entity that appears when the balance between light and darkness is broken. An incarnation of nihility, its only purpose is to return the worlds of light and darkness to the Void.

World: FF III
Voidbringer

Role

Offensive Magic
Wields rods and staves. Can use rare black magic and darkness abilities, allowing access to a wide array of spells.

Memory Crystal

Hall of Rites

Memory Crystal II

Hall of Rites

Memory Crystal III

Hall of Rites

Stats

Starting Value Lv 99
HP 182 5911
Attack 7 124
Defense 6 109
Magic 12 218
Resistance 11 199
Mind 10 184
Accuracy 20 25
Evasion 20 25
Speed 80 129

Soul Break

Soul Break Effect
Tentacle of Pain(Cloud of Darkness) Deal three magic non-elemental attacks to one enemy.

Super Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Darkening Cloak (III) Anti-air Particle Beam(Cloud of Darkness) Magic +10

Burst Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Calcite Staff (III) Fusillade Particle Beam(Cloud of Darkness) Magic +10
Burst Mode Abilities
Aura Ball of Confounding
Deal four magic dark and holy attacks to one enemy, with a small chance to Silence and Blind them.
Aura Ball of Binding
Deal four magic dark and holy attacks to one enemy, with a small chance to Paralyze and Stop them.

Equipment Soul Break When Mastered
Bizarre Staff (III) 0-Form Particle Beam(Cloud of Darkness) Magic +10
Burst Mode Abilities
Exploding Aura Ball
Deal three magic dark and non-elemental attacks to one enemy, and raise the damage of the user's darkness abilities a small amount for three turns.
Empowered Aura Ball
Deal two magic dark and non-elemental attacks to one enemy, temporarily lower the user's Defense a moderate amount, and raise the user's Magic a moderate amount.

Overstrike Soul Break Equipment (Unique)

Equipment Soul Break When Mastered
Everdark (III) Convergent Particle Beam(Cloud of Darkness) Magic +10

Ultra Soul Break (Unique)

Chain Soul Break (Unique)

Equipment Soul Break When Mastered
Shroud of Darkness (III) Flood of Darkness(Cloud of Darkness) Magic +10
Chain Soul Break Mechanics
Effect
Allies deal much more dark damage.
Chain Type
Dark element attacks

Arcane Overstrike (Unique)

Equipment Soul Break When Mastered
Demon's Rod (III) Feint Particle Beam(Cloud of Darkness) Magic +10

Awakening (Unique)

Equipment Soul Break When Mastered
Fangbite (III) Wrath Particle Beam(Cloud of Darkness) Magic +10
Details
Awoken Mode
Awoken Dark Mode
Awoken Mode Effects
Grant unlimited use of dark abilities, grant up to a moderate Dark Ability Boost, and cause dark abilities used by the user to trigger twice.

Details
Awoken Mode
Awoken Dark Mode
Awoken Mode Effects
Grant unlimited use of dark abilities, grant up to a moderate Dark Ability Boost, and cause dark abilities used by the user to trigger twice.

Sync (Unique)

Details
1
Chain Aura Ball
Deal six magic dark and non-elemental attacks to one enemy, and reduce delay of the user's actions for one turn.
Sync Requirements
Dark Ability
2
Deceit Aura Ball
Deal magic dark and non-elemental damage to one enemy. If the user is in Tentacle Form, also briefly lower the Defense, Resistance, and Mind of the enemy a very large amount, and remove Tentacle Form from the user. Can break the damage cap.
Sync Requirements
Dark Ability

Limit Break Overstrikes (Unique)

Equipment Soul Break When Mastered
Thorned Mace (III) Fabled Particle Beam(Cloud of Darkness) -


Record Materia

Attack has a moderate chance to deal light black magic non-elemental damage.
Attack deals light magic dark damage to all targets.
Attack becomes a magic non-elemental attack that deals moderate damage.

Legend Materia

Increase dark damage a small amount.
Moderate chance to trigger Effusing Darkness when using dark abilities, dealing magic dark damage to all targets.
Begin battle temporarily infused with the power of the dark.
Begin battle with Haste, and remove delay from the user's actions for one turn.
Small chance for dark abilities to trigger twice.
Cause every third dark ability used by the user to reduce delay of the user's actions for three turns.

Useable Equipment

Weapons
Accessories
Accessory

Useable Ability

Black Magic
(Rarity 5)
White Magic
(Rarity 4)
Darkness
(Rarity 6)
Witch
(Rarity 6)

Record Spheres / Legend Sphere

See More


Record Board

See More


Character Rankings

Rankings for all currently available characters
<Lv 50 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 65 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 80 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 99 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
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