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Dr. Mog

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Dr. Mog

Head of the Royal Archives and noted authority amongst historians, Dr. Mog is an enthusiastic teacher with many students, but there is one keeper he trusts above the rest with handling the current crisis.

World: Core Classes
Archive Master


Master of Magic
Wields rods and staves. A master of a variety of arcane arts, able to use rare black magic, white magic, and summoning abilities.

Recruitment Method

Old Chaos Shrine, Part 6 Mastery Reward

Memory Crystal

Hall of Rites

Memory Crystal II

Hall of Rites

Memory Crystal III

Hall of Rites


Starting Value Lv 99
HP 170 5524
Attack 6 99
Defense 7 114
Magic 12 217
Resistance 11 194
Mind 12 209
Accuracy 20 25
Evasion 20 25
Speed 92 149

Soul Break

Soul Break Effect
Tetra Break(Dr. Mog) Temporarily lower the Attack, Magic, Defense, and Resistance of one enemy a moderate amount.

Ultra Soul Break (Unique)

Equipment Soul Break When Mastered
Mythril Staff Nature's Wrath(Dr. Mog) Mind +5
Magic +5

Chain Soul Break (Unique)

Equipment Soul Break When Mastered
Power Staff Our Historia(Dr. Mog) -

Arcane Overstrike (Unique)

Equipment Soul Break When Mastered
Mage's Habit Archivist's Source(Dr. Mog) Magic +10

Glint (Unique)

Equipment Soul Break When Mastered
Scholar Hat Royal Sentinel(Dr. Mog) Mind +5
Magic +5

Awakening (Unique)

Equipment Soul Break When Mastered
Judgment Staff Tetra Catastrophe(Dr. Mog) Magic +10
Awoken Mode
Awoken Archivist Mode
Awoken Mode Effects
Grant unlimited use of black magic and summoning abilities, grant up to a moderate Black Magic Ability Boost and Summoning Ability Boost, and remove delay from black magic and summoning abilities.

Record Materia

Gain a small amount of Magic and Mind when a book is equipped.
Deal significantly more damage when attacking with an enemy's elemental weakness.
Restore significantly more HP with white magic abilities, and deal significantly more black magic damage.

Legend Materia

Reduce black magic damage taken a small amount.
Moderate chance for black magic abilities and summoning abilities to trigger twice.
Small chance for white magic abilities to trigger twice.
When low on HP, temporarily increase the user's elemental damage a moderate amount. Can only trigger once per battle.

Useable Equipment


Useable Ability

Black Magic
(Rarity 5)
White Magic
(Rarity 5)
(Rarity 5)
(Rarity 5)

Record Spheres / Legend Sphere

See More

Character Rankings

Rankings for all currently available characters
<Lv 50 Rankings>
<Lv 65 Rankings>
<Lv 80 Rankings>
<Lv 99 Rankings>
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