Tama

World: Beyond
Navigator
Role
Healing Magic
Wields rods and staves. Can use rare black magic and white magic abilities, deftly switching between attacks and heals as the battle demands.
Wields rods and staves. Can use rare black magic and white magic abilities, deftly switching between attacks and heals as the battle demands.
Memory Crystal
Hall of Rites
Memory Crystal II
Hall of Rites
Memory Crystal III
Hall of Rites
Stats
Starting Value | Lv 99 | |
HP | 165 | 5362 |
Attack | 6 | 95 |
Defense | 6 | 108 |
Magic | 11 | 203 |
Resistance | 11 | 191 |
Mind | 11 | 203 |
Accuracy | 21 | 26 |
Evasion | 20 | 25 |
Speed | 96 | 155 |
Soul Break
Soul Break | Effect |
Mind Madrigal(Tama) | Temporarily raise the party's Resistance a small amount. |
Burst Soul Break Equipment (Unique)
Equipment | Soul Break | When Mastered |
Princess's Crown (Beyond) | Petal Pummel(Tama) | Mind +10 |
Burst Mode Abilities
Bid for Time |
Instantly restore a moderate amount of HP to one ally. If the ally is KO'd, raise them with a small amount of HP. |
---|---|
Cheer |
Restore a small amount of HP to all allies. |
Ultra Soul Break (Unique)
Equipment | Soul Break | When Mastered |
Faerie Tail (Beyond) | World Parade(Tama) | Mind +10 |
White Robe (Beyond) | Sky Dream(Tama) | Mind +10 |
Awakening (Unique)
Equipment | Soul Break | When Mastered |
Magic Rod (Beyond) | Surging Challenge(Tama) | Mind +10 |
Details
Awoken Mode |
Awoken 2P Mode |
---|---|
Awoken Mode Effects |
Grant unlimited use of white magic abilities, cause white magic abilities used by the user to trigger twice, and cause every second white magic ability used by the user to trigger the follow-up ability Banishra, dealing five white magic holy and non-elemental attacks to one enemy and restoring HP to all allies. Damage dealt and amount of HP restored by Banishra depend on the triggering ability's rank (up to 5 ranks). |
Equipment | Soul Break | When Mastered |
Hypno Crown (Beyond) | Miracle Challenge(Tama) | Mind +10 |
Details
Awoken Mode |
Awoken Miracle Mode |
---|---|
Awoken Mode Effects |
Grant unlimited use of black magic and white magic abilities, reduce delay of the user's black magic and white magic abilities based on their rank, and cause black magic and white magic abilities used by the user to reduce the delay of all allies' actions for one turn. |
Record Materia
Gain a small amount of Mind when a rod is equipped. | |
Restore 1 black magic and 1 white magic ability use at the start of battle. | |
Gain a moderate amount of Magic and a small amount of Mind when light armor is equipped. |
Legend Materia
Increase white magic healing a small amount. | |
Moderate chance for white magic abilities to trigger twice. | |
Small chance to grant Last Stand after a white magic ability triggers and restores HP to a single ally. Target is the same as the triggering ability. |
Useable Equipment
Armor
Accessories
Accessory
Useable Ability
Black Magic (Rarity 5) |
White Magic (Rarity 5) |
Character Rankings
Rankings for all currently available characters
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 50 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 65 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 80 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed
<Lv 99 Rankings>
Attack/Defense/Magic/
Mind/HP/Resistance/Speed