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Serafie

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Serafie



The self-proclaimed mascot of Nine Wood Hills. Serafie is a pixie Mirage with incredible powers, but she doesn't let that get to her.

World: Beyond
Pixie Mirage

Role

Offensive Magic
Proficient with a variety of weapons and armor, with a focus on instruments. Can use rare black magic abilities, buffing her Magic to deal heavy elemental magic damage.

Memory Crystal

Hall of Rites

Memory Crystal II

Hall of Rites

Memory Crystal III

Hall of Rites

Stats

Starting Value Lv 99
HP 170 5524
Attack 6 99
Defense 6 109
Magic 12 217
Resistance 10 172
Mind 11 192
Accuracy 20 25
Evasion 20 25
Speed 98 159

Soul Break

Soul Break Effect
Tickle(Serafie) Temporarily lower the Attack of one enemy a moderate amount.

Equipment Soul Break When Mastered
Serafie's Guise (Beyond) Wind Rhapsody(Serafie) Magic +10
Bravery Abilities
Victory Charge
Lv0 Instantly deal magic wind damage to one enemy.
Lv1 Instantly deal six magic wind attacks to one enemy.
Lv2 Instantly deal six magic wind attacks to one enemy.
Lv3 Instantly deal six magic wind attacks to one enemy, and briefly lower its wind resistance level by 4.

Arcane Overstrike (Unique)

Equipment Soul Break When Mastered
Siren Mirage (Beyond) Misdirection(Serafie) Magic +10

Glint (Unique)

Equipment Soul Break When Mastered
Serafie's Hairpin (Beyond) Rumor Radar(Serafie) Magic +10

Awakening (Unique)

Equipment Soul Break When Mastered
Diva Serafie's Harp (Beyond) Silent Voice(Serafie) Magic +10
Details
Awoken Mode
Awoken Wind Mode
Awoken Mode Effects
Grant unlimited use of wind abilities, grant up to a moderate Wind Ability Boost, and cause wind abilities used by the user to trigger twice.

Sync (Unique)

Equipment Soul Break When Mastered
Oak Staff (Beyond) Mascot Special(Serafie) -
Details
1
Whisperwind
Deal six magic wind and non-elemental attacks to one enemy, and briefly lower the enemy's wind resistance level by 1.
Sync Requirements
Wind Ability
2
Faerie Lullaby
Instantly deal magic wind and non-elemental damage to one enemy, and increase the damage of the user's wind abilities a moderate amount for three turns.
Sync Requirements
Black Magic or Bard Abilities

Limit Break Overstrikes (Unique)

Equipment Soul Break When Mastered
Mirage Rod (Beyond) Tickling Wind(Serafie) -


Record Materia

Deal slightly more wind damage.
Gain a moderate amount of Magic when an instrument is equipped.
Gain double EXP.

Legend Materia

Increase wind damage a small amount.
Moderate chance to temporarily lower the enemy's wind resistance level by 1 when a wind ability triggers.
Cause every third wind ability used by the user to trigger an additional time.

Useable Equipment

Accessories
Accessory

Useable Ability

Black Magic
(Rarity 5)
White Magic
(Rarity 4)
Bard
(Rarity 5)

Record Spheres / Legend Sphere

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Record Board

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Character Rankings

Rankings for all currently available characters
<Lv 50 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 65 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 80 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
<Lv 99 Rankings>
AttackDefenseMagic
MindHPResistanceSpeed
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