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Gilgamesh (Incubus)(Master of Madness, Part 2 Master of Madness, Part 2)

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Gilgamesh (Incubus)



Abilities

Gilgamesh (Incubus) (Phase 1)
Incubus Dead End Deal magic damage to all targets, ignoring their Resistance and Magic Barrier, and Instantly KO them. Can break the damage cap.
Critical Deal massive physical damage to one target.
Flash Blind targets in certain positions.
Ultimate Hurricane Deal damage to all targets proportional to their current HP, ignoring their resistances.
Wind Slash Deal moderate magic wind damage to all targets.
Ultimate Death Claws Deal damage to one target proportional to its current HP, ignoring its resistances.
Divine Readiness Temporarily raise the Attack of one target, and grant it Protect, Shell, and Haste.
Excalipoor Deal a startling amount of damage to one target with the Strongest Sword?
Excalibur Deal a startling amount of damage to one target with the Strongest Sword.

Gilgamesh (Incubus) (Phase 2)
Incubus Dead End Deal magic damage to all targets, ignoring their Resistance and Magic Barrier, and Instantly KO them. Can break the damage cap.
Critical Deal massive physical damage to one target.
Flash Blind targets in certain positions.
Ultimate Hurricane Deal damage to all targets proportional to their current HP, ignoring their resistances.
Wind Slash Deal moderate magic wind damage to all targets.
Ultimate Death Claws Deal damage to one target proportional to its current HP, ignoring its resistances.
Divine Readiness Temporarily raise the Attack of one target, and grant it Protect, Shell, and Haste.
Excalipoor Deal a startling amount of damage to one target with the Strongest Sword?
Excalibur Deal a startling amount of damage to one target with the Strongest Sword.

Gilgamesh (Incubus) (Phase 3)
Incubus Dead End Deal magic damage to all targets, ignoring their Resistance and Magic Barrier, and Instantly KO them. Can break the damage cap.
Critical Deal massive physical damage to one target.
Flash Blind targets in certain positions.
Ultimate Hurricane Deal damage to all targets proportional to their current HP, ignoring their resistances.
Wind Slash Deal moderate magic wind damage to all targets.
Ultimate Death Claws Deal damage to one target proportional to its current HP, ignoring its resistances.
Divine Readiness Temporarily raise the Attack of one target, and grant it Protect, Shell, and Haste.
Excalibur Deal a startling amount of damage to one target with the Strongest Sword.
Incubus Excalibur Deal a startling amount of damage to all targets with the Strongest Sword.
Incubus Zantetsuken Deal physical dark damage to all targets, ignoring their Mirror Image and Defense.

Gilgamesh (Incubus) (Phase 4)
Incubus Dead End Deal magic damage to all targets, ignoring their Resistance and Magic Barrier, and Instantly KO them. Can break the damage cap.
Critical Deal massive physical damage to one target.
Flash Blind targets in certain positions.
Ultimate Hurricane Deal damage to all targets proportional to their current HP, ignoring their resistances.
Wind Slash Deal moderate magic wind damage to all targets.
Ultimate Death Claws Deal damage to one target proportional to its current HP, ignoring its resistances.
Divine Readiness Temporarily raise the Attack of one target, and grant it Protect, Shell, and Haste.
Excalibur Deal a startling amount of damage to one target with the Strongest Sword.
Incubus Excalibur Deal a startling amount of damage to all targets with the Strongest Sword.
Incubus Zantetsuken Deal physical dark damage to all targets, ignoring their Mirror Image and Defense.

Gilgamesh (Incubus) (Phase 5)
Incubus Dead End Deal magic damage to all targets, ignoring their Resistance and Magic Barrier, and Instantly KO them. Can break the damage cap.
Critical Deal massive physical damage to one target.
Flash Blind targets in certain positions.
Ultimate Hurricane Deal damage to all targets proportional to their current HP, ignoring their resistances.
Wind Slash Deal moderate magic wind damage to all targets.
Ultimate Death Claws Deal damage to one target proportional to its current HP, ignoring its resistances.
Divine Readiness Temporarily raise the Attack of one target, and grant it Protect, Shell, and Haste.
Excalibur Deal a startling amount of damage to one target with the Strongest Sword.
Incubus Excalibur Deal a startling amount of damage to all targets with the Strongest Sword.
Incubus Zantetsuken Deal physical dark damage to all targets, ignoring their Mirror Image and Defense.

Elements

Gilgamesh (Incubus) (5-Hero Synergy)
Fire
Ice
Lightning
Slight Weakness
Slight Weakness
Slight Weakness

Earth
Wind
Water
Slight Weakness
Slight Weakness
Slight Weakness

Holy
Dark
Poison
Slight Weakness
Slight Weakness
Slight Weakness

Gilgamesh (Incubus) (4-Hero Synergy)
Fire
Ice
Lightning
Slight Weakness
Slight Weakness
Slight Weakness

Earth
Wind
Water
Slight Weakness
Slight Weakness
Slight Weakness

Holy
Dark
Poison
Slight Weakness
Slight Weakness
Slight Weakness

Gilgamesh (Incubus) (3-Hero Synergy)
Fire
Ice
Lightning
Slight Weakness
Slight Weakness
Slight Weakness

Earth
Wind
Water
Slight Weakness
Slight Weakness
Slight Weakness

Holy
Dark
Poison
Slight Weakness
Slight Weakness
Slight Weakness

Gilgamesh (Incubus) (2-Hero Synergy)
Fire
Ice
Lightning
0
0
0

Earth
Wind
Water
0
0
0

Holy
Dark
Poison
0
0
0

Gilgamesh (Incubus) (1-Hero Synergy)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
RESIST
RESIST
RESIST

Gilgamesh (Incubus) (0-Hero Synergy)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
RESIST
RESIST
RESIST

Debuff Immunities

Gilgamesh (Incubus) (Phase 1)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Gilgamesh (Incubus) (Phase 2)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Gilgamesh (Incubus) (Phase 3)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Gilgamesh (Incubus) (Phase 4)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Gilgamesh (Incubus) (Phase 5)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions

Break Resistance

Gilgamesh (Incubus) (5-Hero Synergy)
Attack Lv 5 Break Resist
Defense Lv 5 Break Resist
Magic Lv 5 Break Resist
Resistance Lv 5 Break Resist
Mind Lv 5 Break Resist

Gilgamesh (Incubus) (4-Hero Synergy)
Attack Lv 6 Break Resist
Defense Lv 6 Break Resist
Magic Lv 6 Break Resist
Resistance Lv 6 Break Resist
Mind Lv 6 Break Resist

Gilgamesh (Incubus) (3-Hero Synergy)
Attack Lv 7 Break Resist
Defense Lv 7 Break Resist
Magic Lv 7 Break Resist
Resistance Lv 7 Break Resist
Mind Lv 7 Break Resist

Gilgamesh (Incubus) (2-Hero Synergy)
Attack Lv 8 Break Resist
Defense Lv 8 Break Resist
Magic Lv 8 Break Resist
Resistance Lv 8 Break Resist
Mind Lv 8 Break Resist

Gilgamesh (Incubus) (1-Hero Synergy)
Attack Lv 9 Break Resist
Defense Lv 9 Break Resist
Magic Lv 9 Break Resist
Resistance Lv 9 Break Resist
Mind Lv 9 Break Resist

Gilgamesh (Incubus) (0-Hero Synergy)
Attack Break Immune
Defense Break Immune
Magic Break Immune
Resistance Break Immune
Mind Break Immune

Dr. Mog's Advice

  • The more heroes with Record Synergy in the party, the lower the enemy's resistance to break debuffs and elemental damage, and the more damage you'll deal. At least three heroes with Record Synergy recommended.
  • The enemy uses strong wind and dark attacks.
  • The enemy uses attacks that Blind, ignoring resistances.
  • The enemy uses Divine Readiness to raise its Attack and grant it Protect, Shell, and Haste.
  • The enemy uses abilities like Ultimate Hurricane and Ultimate Death Claws to deal damage proportional to targets' current HP, ignoring resistances.
  • The enemy uses abilities like Excalibur and Incubus Excalibur, which deal a fixed amount of damage.
  • The enemy uses Incubus Zantetsuken, which ignores Mirror Image and Defense.
  • If the fight lasts too long and you haven't reduced the enemy's HP enough, it uses Incubus Dead End to deal damage that can break the damage cap to all targets and Instantly KO them, ignoring resistances.

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