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Omega Weapon (Nightmare)(Omega Weapon (Nightmare) Omega Weapon (Nightmare))

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Omega Weapon (Nightmare)



Abilities

Omega Weapon (Nightmare) (Phase 1)
Nightmare Quake Deal magic earth damage to all targets, ignoring buffs to their Resistance.
Nightmare Tsunami Deal magic water damage to all targets, ignoring buffs to their Resistance.
Nightmare Flare Star Deal magic fire damage to all targets, ignoring buffs to their Resistance.
Grand Delta Deal heavy magic non-elemental damage to all targets, ignoring their Resistance.
Vengeance Remove buffs and stat boosts from all targets.
Heartless Angel(Counter) Deal damage to all targets, reducing their HP to 1.

Omega Weapon (Nightmare) (Phase 2)
Vengeance Remove buffs and stat boosts from all targets.
Nightmare Atomic Rays Deal magic fire damage to all targets, ignoring buffs to their Resistance.
Nightmare Absolute Zero Deal magic ice damage to all targets, ignoring buffs to their Resistance.
Nightmare Delta Attack Deal moderate magic non-elemental damage to one target, ignoring buffs to its Resistance.
Nightmare Wave Cannon Deal magic non-elemental damage to all targets, ignoring buffs to their Resistance.
Launcher Deal magic damage to all targets, proportional to their remaining HP.
Nightmare Omega Drive Deal very heavy ranged physical damage to all targets, ignoring their Defense.
Absorb Restore a very large amount of HP to the user.
Heartless Angel(Counter) Deal damage to all targets, reducing their HP to 1.

Omega Weapon (Nightmare) (Phase 3)
Nightmare Holy Deal heavy magic holy damage to one target, ignoring buffs to its Resistance.
Nightmare Flare Deal very heavy magic non-elemental damage to one target, ignoring buffs to its Resistance.
Nightmare Meteor Deal very heavy magic non-elemental damage to all targets, ignoring buffs to their Resistance.
Nightmare Forsaken Deal very heavy magic non-elemental damage to all targets, ignoring their Resistance.
Heartless Angel(Counter) Deal damage to all targets, reducing their HP to 1.

Mana Sphere (Red)
Focused Counter Deal a fixed amount of damage to Omega Weapon (Nightmare).
Self-destruct Deal damage to one target equal to the user's remaining HP, and destroy the user. Can break the damage cap.

Mana Sphere (Green)
Disperse Healing Charges Restore a large amount of HP to all allies.
Healing Counter Restore a large amount of HP to one target.

Elements

Omega Weapon (Nightmare) (Phase 1)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
RESIST
RESIST
RESIST

Omega Weapon (Nightmare) (Phase 2)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
RESIST
RESIST
RESIST

Omega Weapon (Nightmare) (Phase 3)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
RESIST
RESIST
RESIST

Mana Sphere (Red)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
RESIST
RESIST
RESIST

Mana Sphere (Green)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
RESIST
RESIST
RESIST

Debuff Immunities

Omega Weapon (Nightmare) (Phase 1)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Omega Weapon (Nightmare) (Phase 2)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Omega Weapon (Nightmare) (Phase 3)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Mana Sphere (Red)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Mana Sphere (Green)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions

Break Resistance

Omega Weapon (Nightmare) (Phase 1)
Attack NULL
Defense NULL
Magic NULL
Resistance NULL
Mind NULL

Omega Weapon (Nightmare) (Phase 2)
Attack NULL
Defense NULL
Magic NULL
Resistance NULL
Mind NULL

Omega Weapon (Nightmare) (Phase 3)
Attack NULL
Defense NULL
Magic NULL
Resistance NULL
Mind NULL

Mana Sphere (Red)
Attack NULL
Defense NULL
Magic NULL
Resistance NULL
Mind NULL

Mana Sphere (Green)
Attack NULL
Defense NULL
Magic NULL
Resistance NULL
Mind NULL

Dr. Mog's Advice

–Key Strategy–
The Mana Spheres and your party formation are the keys to defeating Omega Weapon!

Omega Weapon always counters white and black magic attacks and ninjutsu with Heartless Angel, which reduces your entire party's HP to 1, so bring a party with powerful physical attacks!

◆First Phase
Omega Weapon revives two times after you defeat it, and it will use the powerful group magic attack Grand Delta several turns after the battle begins! Hit it hard and reduce its HP to 0!

◆Middle Phase
Omega Weapon summons two Mana Spheres (one above and one below) whenever it revives! The top sphere attacks the upper two members of your party, and the bottom sphere attacks the lower two members! Put attackers and support characters at the top and bottom of your party, and use the middle slot for a healer!

If a party member situated near a Mana Sphere destroys it, the sphere will deal heavy damage to Omega Weapon if it's red, and heal all of your allies if it's green! However, if you take too long to destroy them, the spheres will use powerful attacks, so try and take them out quickly without neglecting Omega Weapon!

◆Final Phase
Omega Weapon will stop summoning Mana Spheres after its second revival, but its own attacks will increase in ferocity to more than make up the difference! Hit it with all you've got and take it out fast!

–Attack Patterns–
・Every time Omega Weapon's HP falls to 0 it uses Vengeance, which removes party buffs, including stat boosts.
・Omega Weapon always counters white and black magic attacks and ninjutsu with Heartless Angel, which reduces your entire party's HP to 1.
・Every time Omega Weapon absorbs the red Mana Sphere, absorbs a total of 10 Mana Spheres, or is defeated, it uses Nightmare Omega Drive, a group physical attack that ignores Defense.

–Recommended Abilities–
・4★ Physical Attack Ability: Lifesiphon
・5★ Physical Attack Ability: Full Charge

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