Abilities
Alraune King (Normal)
Ram | Deal physical damage to one target. |
Scream | Deal ranged physical damage to all targets, with a chance to Blind them. |
Mighty Guard | Grant Protect and Shell to the user. |
Mystery Waltz | Temporarily raise the user's Attack, Magic, Defense, Resistance, Mind, Accuracy, and Speed. |
Sap | Sap all targets not afflicted with Sap. |
Mandraguard | Temporarily raise the Defense and Resistance of the user. |
Battering Blow | Deal physical damage to one target. |
Alraune King (Weak)
Ram | Deal physical damage to one target. |
Scream | Deal ranged physical damage to all targets, with a chance to Blind them. |
Mystery Waltz | Temporarily raise the user's Attack, Magic, Defense, Resistance, Mind, Accuracy, and Speed. |
Mandraguard | Temporarily raise the Defense and Resistance of the user. |
Battering Blow | Deal physical damage to one target. |
Wail | Deal damage to all targets proportional to their current HP, ignoring their resistances. |
Alraune King (Very Weak)
Ram | Deal physical damage to one target. |
Scream | Deal ranged physical damage to all targets, with a chance to Blind them. |
Mystery Waltz | Temporarily raise the user's Attack, Magic, Defense, Resistance, Mind, Accuracy, and Speed. |
Mandraguard | Temporarily raise the Defense and Resistance of the user. |
Battering Blow | Deal physical damage to one target. |
Wail | Deal damage to all targets proportional to their current HP, ignoring their resistances. |
Elements
Alraune King (Normal)
![]() Fire |
![]() Ice |
![]() Lightning |
RESIST |
RESIST |
RESIST |
![]() Earth |
![]() Wind |
![]() Water |
Slight Weakness |
Slight Weakness |
RESIST |
![]() Holy |
![]() Dark |
![]() Poison |
RESIST |
RESIST |
RESIST |
Alraune King (Weak)
![]() Fire |
![]() Ice |
![]() Lightning |
RESIST |
RESIST |
RESIST |
![]() Earth |
![]() Wind |
![]() Water |
Slight Weakness |
Slight Weakness |
RESIST |
![]() Holy |
![]() Dark |
![]() Poison |
RESIST |
RESIST |
RESIST |
Alraune King (Very Weak)
![]() Fire |
![]() Ice |
![]() Lightning |
RESIST |
RESIST |
RESIST |
![]() Earth |
![]() Wind |
![]() Water |
Slight Weakness |
Slight Weakness |
RESIST |
![]() Holy |
![]() Dark |
![]() Poison |
RESIST |
RESIST |
RESIST |
Debuff Immunities
Alraune King (Normal)
Poison | Silence | Paralyze | Confuse |
Slow | Stop | Blind | Sleep |
Petrify | Doom | Instant KO | Berserk |
Sap | Interrupt actions |
Alraune King (Weak)
Poison | Silence | Paralyze | Confuse |
Slow | Stop | Blind | Sleep |
Petrify | Doom | Instant KO | Berserk |
Sap | Interrupt actions |
Alraune King (Very Weak)
Poison | Silence | Paralyze | Confuse |
Slow | Stop | Blind | Sleep |
Petrify | Doom | Instant KO | Berserk |
Sap | Interrupt actions |
Break Resistance
Alraune King (Normal)
Attack | RESIST |
Defense | RESIST |
Magic | RESIST |
Resistance | RESIST |
Mind | RESIST |
Alraune King (Weak)
Attack | RESIST |
Defense | RESIST |
Magic | RESIST |
Resistance | RESIST |
Mind | RESIST |
Alraune King (Very Weak)
Attack | RESIST |
Defense | RESIST |
Magic | RESIST |
Resistance | RESIST |
Mind | RESIST |
Dr. Mog's Advice
- The enemy uses only physical attacks.
- The enemy uses attacks that Blind.
- The enemy uses attacks that Sap, ignoring resistances.
- The enemy uses Mighty Guard to grant itself Protect and Shell.
- The enemy uses Mystery Waltz to temporarily raise its Attack, Magic, Defense, Resistance, Mind, Accuracy, and Speed.
- The enemy uses Mandraguard to temporarily raise its Defense and Resistance.
- The enemy uses Wail to deal damage proportional to targets' current HP, ignoring resistances.