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Chaos (Labyrinth)(Corridor of Sanctuary S1)

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Chaos (Labyrinth)



Abilities

Chaos (Labyrinth) (Normal)
Attack Deal physical damage to one target.
Blizzara Deal magic ice damage to all targets.
Blizzaga Deal magic ice damage to one target.
Thundaga Deal magic lightning damage to one target.
Firaga Deal magic fire damage to one target.
Slowra Chance to Slow one target. (White Magic)
Haste Grant Haste to the user.
Curaja Restore HP to the user.
Trample Deal physical damage to all targets.
Primal Deal damage to all targets in range proportional to their current HP, ignoring resistances.
Ultimate Blizzaga Deal magic ice damage to two adjacent targets, ignoring Resistance.
Ultimate Thundaga Deal magic lightning damage to two adjacent targets, ignoring Resistance.
Ultimate Firaga Deal magic fire damage to two adjacent targets, ignoring Resistance.
Ultimate Trample Deal physical damage to all targets, with a chance to Sap them.

Chaos (Labyrinth) (Weak)
Attack Deal physical damage to one target.
Blizzaga Deal magic ice damage to one target.
Thundaga Deal magic lightning damage to one target.
Firaga Deal magic fire damage to one target.
Haste Grant Haste to the user.
Curaja Restore HP to the user.
Blaze Deal magic fire damage to all targets.
Tsunami Deal magic water damage to all targets.
Whirlwind Deal magic wind damage to all targets.
Trample Deal physical damage to all targets.
Primal Deal damage to all targets in range proportional to their current HP, ignoring resistances.
Ultimate Blizzaga Deal magic ice damage to two adjacent targets, ignoring Resistance.
Ultimate Thundaga Deal magic lightning damage to two adjacent targets, ignoring Resistance.
Ultimate Firaga Deal magic fire damage to two adjacent targets, ignoring Resistance.
Infernal Blizzaga Deal magic ice damage to all targets in range, ignoring Resistance.
Infernal Thundaga Deal magic lightning damage to three adjacent targets, ignoring Resistance.
Infernal Firaga Deal magic fire damage to all targets in range, ignoring Resistance.
Ultimate Trample Deal physical damage to all targets, with a chance to Sap them.
Infernal Blizzara Deal magic ice damage to all targets, ignoring Resistance.

Chaos (Labyrinth) (Very Weak)
Attack Deal physical damage to one target.
Blizzaga Deal magic ice damage to one target.
Thundaga Deal magic lightning damage to one target.
Firaga Deal magic fire damage to one target.
Haste Grant Haste to the user.
Curaja Restore HP to the user.
Blaze Deal magic fire damage to all targets.
Tsunami Deal magic water damage to all targets.
Whirlwind Deal magic wind damage to all targets.
Primal Deal damage to all targets in range proportional to their current HP, ignoring resistances.
Infernal Blizzaga Deal magic ice damage to all targets in range, ignoring Resistance.
Infernal Thundaga Deal magic lightning damage to three adjacent targets, ignoring Resistance.
Infernal Firaga Deal magic fire damage to all targets in range, ignoring Resistance.
Ultimate Trample Deal physical damage to all targets, with a chance to Sap them.
Infernal Blizzara Deal magic ice damage to all targets, ignoring Resistance.

Elements

Chaos (Labyrinth) (Normal)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
RESIST
RESIST
RESIST

Chaos (Labyrinth) (Weak)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
RESIST
RESIST
RESIST

Chaos (Labyrinth) (Very Weak)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
RESIST
RESIST
RESIST

Debuff Immunities

Chaos (Labyrinth) (Normal)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Chaos (Labyrinth) (Weak)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Chaos (Labyrinth) (Very Weak)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions

Break Resistance

Chaos (Labyrinth) (Normal)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Chaos (Labyrinth) (Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Chaos (Labyrinth) (Very Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Dr. Mog's Advice

  • The enemy uses strong fire, ice, lightning, wind, and water attacks.
  • The enemy uses attacks that Sap and Slow.
  • The enemy uses Haste on itself.
  • The enemy uses Ultimate Firaga, Ultimate Blizzaga, Ultimate Thundaga, Infernal Firaga, Infernal Blizzaga, Infernal Thundaga, and Infernal Blizzara, which ignore Resistance.
  • The enemy uses Primal to deal damage proportional to targets' current HP, ignoring resistances.
  • The enemy uses Curaja to heal itself.

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