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Octomammoth (Apocalypse)(Cavern Record (Apocalypse)(Classic) Cavern Record (Apocalypse))

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Octomammoth (Apocalypse)



Abilities

Octomammoth (Apocalypse) (Normal)
Attack Deal physical damage to one target.
Reflect Grant Reflect to the user.
Ultimate Water Deal magic water damage to all targets, with a chance to Blind them.
Apocalypse Watera Deal magic water damage to all targets, ignoring Resistance.
Apocalypse Holy Deal magic holy damage to all targets in range, ignoring Resistance, and Sleep them.
Apocalypse Chain Watera Deal two magic water attacks to all targets, ignoring Resistance.
Apocalypse Waterga Deal magic water damage to all targets, ignoring Magic Barrier and Resistance.
Apocalypse Reaper Deal damage to all targets proportional to their current HP, ignoring resistances.
Apocalypse Rip Asunder Deal damage to all targets proportional to their max HP, ignoring resistances.

Octomammoth (Apocalypse) (Weak)
Attack Deal physical damage to one target.
Reflect Grant Reflect to the user.
Ultimate Water Deal magic water damage to all targets, with a chance to Blind them.
Apocalypse Watera Deal magic water damage to all targets, ignoring Resistance.
Apocalypse Holy Deal magic holy damage to all targets in range, ignoring Resistance, and Sleep them.
Apocalypse Chain Watera Deal two magic water attacks to all targets, ignoring Resistance.
Apocalypse Waterga Deal magic water damage to all targets, ignoring Magic Barrier and Resistance.
Apocalypse Reaper Deal damage to all targets proportional to their current HP, ignoring resistances.
Apocalypse Rip Asunder Deal damage to all targets proportional to their max HP, ignoring resistances.

Octomammoth (Apocalypse) (Very Weak)
Attack Deal physical damage to one target.
Reflect Grant Reflect to the user.
Ultimate Water Deal magic water damage to all targets, with a chance to Blind them.
Apocalypse Watera Deal magic water damage to all targets, ignoring Resistance.
Apocalypse Holy Deal magic holy damage to all targets in range, ignoring Resistance, and Sleep them.
Apocalypse Chain Watera Deal two magic water attacks to all targets, ignoring Resistance.
Apocalypse Waterga Deal magic water damage to all targets, ignoring Magic Barrier and Resistance.
Apocalypse Reaper Deal damage to all targets proportional to their current HP, ignoring resistances.
Apocalypse Rip Asunder Deal damage to all targets proportional to their max HP, ignoring resistances.

Elements

Octomammoth (Apocalypse) (Normal)
Fire
Ice
Lightning
-
-
Slight Weakness

Earth
Wind
Water
-
-
RESIST

Holy
Dark
Poison
RESIST
Slight Weakness
-

Octomammoth (Apocalypse) (Weak)
Fire
Ice
Lightning
-
-
Slight Weakness

Earth
Wind
Water
-
-
RESIST

Holy
Dark
Poison
RESIST
Slight Weakness
-

Octomammoth (Apocalypse) (Very Weak)
Fire
Ice
Lightning
-
-
Slight Weakness

Earth
Wind
Water
-
-
RESIST

Holy
Dark
Poison
RESIST
Slight Weakness
-

Debuff Immunities

Octomammoth (Apocalypse) (Normal)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Octomammoth (Apocalypse) (Weak)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Octomammoth (Apocalypse) (Very Weak)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions

Break Resistance

Octomammoth (Apocalypse) (Normal)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Octomammoth (Apocalypse) (Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Octomammoth (Apocalypse) (Very Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Dr. Mog's Advice

  • The enemy uses only magic attacks.
  • The enemy uses strong water and holy attacks.
  • The enemy uses attacks that Blind.
  • The enemy uses attacks that Sleep, ignoring resistances.
  • The enemy uses Reflect on itself.
  • The enemy uses Apocalypse Reaper to deal damage proportional to targets' current HP, ignoring resistances.
  • The enemy uses Apocalypse Rip Asunder to deal damage proportional to targets' max HP, ignoring resistances.
  • The enemy uses Apocalypse Watera, Apocalypse Holy, and Apocalypse Chain Watera, which ignore Resistance.
  • The enemy uses Apocalypse Holy only on heroes afflicted with Blind.
  • The enemy uses Apocalypse Waterga, which ignores Magic Barrier and Resistance.

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